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Staredit Network -> UMS Assistance -> Is It Possible To Make Units Part Of The Terrain
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-08 at 05:42:42
i was wondering is there iny b.net friendly way to make units or wireframes part of a map or is there even a program that can load bitmaps or whatever and turn them into terrain tiles is that even possibvle or am i just a dumb censored.gif
Report, edit, etc...Posted by Vindexus on 2004-08-08 at 06:25:20
No, you could place sprites over terrain in starforge to make it kind of look like it. Like place Marines over the cliffs of high dirt so that it looks like the wall is made of Marines, althought this will take up alot of sprites.
Report, edit, etc...Posted by KiLLeR2001 on 2004-08-08 at 06:53:24
QUOTE(Vindexus @ Aug 8 2004, 05:25 AM)
No, you could place sprites over terrain in starforge to make it kind of look like it. Like place Marines over the cliffs of high dirt so that it looks like the wall is made of Marines, althought this will take up alot of sprites.

No, hes talking about the wireframe art you see in a lot of bound type maps.

I'm pretty sure they use a program called bmp2scm to important the wireframe into terrain.
Report, edit, etc...Posted by EruIluvatar on 2004-08-08 at 09:55:21
God I need help using it. When I load a picture, it won't let me select the colours to give them a number for the tile replacement.
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