Staredit Network

Staredit Network -> Modding Assistance -> Slow>Fast
Report, edit, etc...Posted by Storm_Templar on 2006-10-27 at 16:27:03
is there a way to make the speed of a weapon increase over time? like begin real slow but as the unit shoots the same target more the speed of the attack increases.
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-10-27 at 16:32:23
Make the weapon's cooldown 1 and make a repeat attack script where the wait times between successive firings decreases e.g.:

UnitGndAttkRpt:
attack25 1
wait 5
attack25 1
wait 4
attack25 1
wait 3
...
et cetera. You get the idea.
Report, edit, etc...Posted by ShadowFlare on 2006-10-27 at 17:59:33
You may also be able to have it loop where the speed is the fastest, so the speed doesn't go back down while still attacking that target.
Report, edit, etc...Posted by Storm_Templar on 2006-10-28 at 13:42:05
Can I do this using Arsenal III?
Report, edit, etc...Posted by TheStrategist on 2006-10-28 at 14:15:49
QUOTE(Storm_Templar @ Oct 28 2006, 01:41 PM)
Can I do this using Arsenal III?
[right][snapback]579896[/snapback][/right]


You're going to need to use ICE or IceCC for this... All you could do with Arsenal III is increase or decrease the total speed of the projectile in flingy.dat.
Report, edit, etc...Posted by CheatEnabled on 2006-11-01 at 15:33:30
Don't use arsenal 3 anyways. DatEdit is better, not so bugged.
Report, edit, etc...Posted by Storm_Templar on 2006-11-02 at 16:21:03
K thx

And ya ur right CheatEnabled Datedit is better!
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