i just wanted to know how you can make a triggered event that will randomly let something happen, via percent chance (i.e. 20% chance to kill 10% to convert and 70% damage)
I have tried to use the "Randomization" option for switches but once the game starts it will always do "this" choice instead of the other.
Its easy, since preserve triggers are looped after going thru all other triggers below it, it starts all over from the top starting from player 1. So for more percent of doing a trigger, use randomization + copy that trigger so it becomes a higher percent.
Um, I have to admit, echo, I don't even know what you just said.
But ya; re-randomize the switches every time you need to make the choice (or nonstop) instead of just at the start of the game. That way, the switches change with each event, instead of staying the same.
ok thats all i needed thanks
i just didn't know you had to set an extra switch for it to work
You could also just have 2 combinations do the same thing for a higher percent chance.