Ok so I know how to remove the image and things like that, but I was wondering if you could make it so the unit cant be attacked or considered cloaked, I want to do a kinda phasing unit. Any ideas?
Unfortunately, that's not possible without custom assembler code. Cloaking doesn't have an animation; it's just hardwired into the game, so if you want to mess around with it (other than adding/removing permanent cloaking) you'll need to hex edit stuff. Sorry.
I figured but it was worth a try