Staredit Network

Staredit Network -> Ideas -> Editor Feature
Report, edit, etc...Posted by SomeIdiotNerd on 2006-10-29 at 12:58:29
i just wanted to make a suggestion to any editor makers (i.e. Starforge maker Hemidal i guess, or SCM Draft) Perhaps you could make a function that will allow us mappers to see our triggers in action.

Example - your using a complicated system for attacking units that involves triggers, instead of turning on StarCraft and using it in a test map, you can press some kind of button on the trigger that will allow you to see it directly on the editor.

This might not be possible but i just wanted to put it out there.
Report, edit, etc...Posted by Falkoner on 2006-10-29 at 15:28:55
Think of all the work that would take, they would basically have to remake starcraft itself and put it into the editor. So if they DID do that it would take a year to dl... the exploding units is about as good as it gets smile.gif
Report, edit, etc...Posted by Zeratul_101 on 2006-10-30 at 01:16:53
exploding units are cool! it makes mapmaking slightly more entertaining.

while it would be absolutely awesome, i doubt anyone would want to do it (if it is possible). what i want is a built-in variable tracer. cause for my virtual data maps, its a pain to find the value at a specific point. if i had that, i'd spend like 1% of the time i currently do debugging.
Next Page (1)