Staredit Network

Staredit Network -> UMS Assistance -> Freezing the game
Report, edit, etc...Posted by Falkoner on 2006-10-29 at 22:00:23
Could you set it up so that they can use a spell where all the units around you freeze when you use it. I'm thinking have a big location follow the guy and then when you use the spell all the enemy units in that location get moved to a off-map location (preserve trigger), so they can't move until you walk away. Would that not work or lag up the game?
Report, edit, etc...Posted by EcHo on 2006-10-29 at 22:12:11
That would work but only for air (Maybe ground) But I suggest if you want it for ground, move it to water or doodad.
Report, edit, etc...Posted by PCFredZ on 2006-10-29 at 22:18:12
Make the location to be moved to cover water and have terran buildings in transit in the air.
Report, edit, etc...Posted by Falkoner on 2006-10-30 at 20:06:31
Okay, but I thought offscreen worked, I'll test that then do what you say.

ADDITION:
Hmmm... Well I did it and they stood still... But they attacked! Is there a way to make it so they do not attack???

ADDITION:
Okay, I'm just jumping my topic back up, so I was wondering the same thing, if you know there is no way to have them not attack then please say so, so I'm not just left hanging
Report, edit, etc...Posted by PCFredZ on 2006-10-30 at 20:10:57
What do you mean by "it" in "Well I did it"? Your method or mine?
Report, edit, etc...Posted by fritfrat(U) on 2006-10-30 at 21:19:56
Have them ally you, then they don't attack. Or, make your unit invincible.
Report, edit, etc...Posted by DT_Battlekruser on 2006-10-30 at 21:34:30
Anything wrong with trying to get an Arbiter to cast Stasis field?
Report, edit, etc...Posted by Falkoner on 2006-10-30 at 21:43:38
I meant both, yours and mine, also I am making it so they freeze. I like the idea about making them ally me... That'll work... If only I could make them ally me in a certain location... oh well, I'm not using stasis because it would seem too simple, I want it to look like they suddenly stopped fighting, so allying works good. Thanks.
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