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Staredit Network -> UMS Production -> Larva Spawn Def
Report, edit, etc...Posted by Ahli on 2006-10-30 at 07:59:06

Larva Spawn Def

It will be like other spawn defenses in the main idea, but there are a lot of new things. I was inspired by "Chicken Defense", where u have to stop larvas.



Progress


-Ideas
•[progress]50[/progress]

-Terrain
•[progress]5[/progress]

-Unit placement
•[progress]1[/progress]

-Triggers
•[progress]2[/progress]




Specifications


-Players
• 2 vs 2 (maybe later 3 vs 3)
• 1-2 comps (I will see)

-Map tileset
•Desert (changeable)

-Map size
•128 x 128




Objectives

•Buy Defenders to kill the invading larvas
•Build Units to raise your Income and spawning Runners @ enemy base
•Buy Attackers to weak enemys Defense


Features

•Defender Units
•Larvas with diffrent Hitpoints (depends on build unit) will try to reach the enemys end
•No Walling
•Buyed Attackers will try to kill enemy Defender Units



Details


-Defender Units
•Terran Infantry

-Attacker Units




Screenshots / Demo


early version in attachment
or not, because of an error:
"HE FOLLOWING ERROR(S) WERE FOUND
The requested file upload failed because suitable permissions have not been enabled on the 'uploads' directory. Please contact the board administrator and inform them of this error."
Report, edit, etc...Posted by EcHo on 2006-10-30 at 15:26:08
So basically it is Larva defense + Spawn Defense but mainly Chicken defense.
Try to make it more original, not based off other maps. But still, the map seems pretty fun. Good luck
Report, edit, etc...Posted by CheatEnabled on 2006-11-01 at 10:32:30
looks good, I can sure be a tester as we're both on Europe.
Report, edit, etc...Posted by Mp)Blu on 2006-11-01 at 11:03:03
Are the units that u build to go to the enemies defnece going to be like mini bosses? Or just another unit with faster speed than the larva? Gl with ur map anyways wink.gif
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