Staredit Network

Staredit Network -> Modding Assistance -> Weird graphics displacement
Report, edit, etc...Posted by Ermac on 2006-11-04 at 10:49:58
So the thing is I recolored every protoss building, thinking that someone might find that kinda grps useful, and when i check them in-game they are displaced. (btw the same happens when you try to use beta terran burned buildings GRPs)

example
17 out of 19 Grps i made are more or less displaced, as you can see by their shadow. Also when i tried placing Shield battery for example, it still reacts to the building place where a pylon was originally built even though the pylon gfx is not there..

So does anyone know what could be triggering this weird thing? Like some color ID or sth?




Report, edit, etc...Posted by WoAHorde2 on 2006-11-04 at 10:53:26
Make sure the Black Frame in the Photoshop/Paint isn't oversized(the black area). It happened to me and my Refinery wanted to be built about 3 tiles up. blink.gif
Report, edit, etc...Posted by Oo.Insane.oO on 2006-11-04 at 10:53:29
Maybe your grps are off to the side or something?
Report, edit, etc...Posted by Ermac on 2006-11-04 at 10:56:45
The bmp dimensions and the building placement in them is fine because everything was done on top of an original frame. Plus look how far away pylon is from it's original location, i couldn't place it so clumsy..

*Edit I changed the red detail color back to light blue for all buildings, but 5 of them are still displaced so there must be something else that displaces them..
Report, edit, etc...Posted by SubFocus on 2006-11-04 at 17:48:49
Hmmm... I once had a problem like this... I think there's some kind of program that can help with this. I'll get back to you later on that.
Next Page (1)