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Staredit Network -> UMS Assistance -> Trigger Help
Report, edit, etc...Posted by S)T-Twitch6000 on 2006-11-07 at 14:45:41
I'm working on a bound, and for the final level I want a battle, but I can't get them to teleport to where I want.

Don't capitalize every word, thanks. -Kenoli
Report, edit, etc...Posted by Velendesril on 2006-11-07 at 14:50:20
It's actually very simple to teleport something.

CODE

Condition: Whatever you wish for it to be.
Action: Move 'all units' at 'location' to 'location2' .


Of course you might be referring to creation...
Report, edit, etc...Posted by S)T-Twitch6000 on 2006-11-07 at 14:52:49
QUOTE(Velendesril @ Nov 7 2006, 02:50 PM)
It's actually very simple to teleport something.

CODE

Condition: Whatever you wish for it to be.
Action: Move 'all units' at 'location' to 'location2' .


Of course you might be referring to creation...
[right][snapback]585139[/snapback][/right]

ya i am setting a few things like no more invincable plus creating a unit
Report, edit, etc...Posted by CheatEnabled on 2006-11-07 at 14:54:32
You could use a grid. Visit the Tutorial Database. I'm too lazy to find it myself.
Report, edit, etc...Posted by Velendesril on 2006-11-07 at 14:57:08
Just use the disable invincibility Trigger then, instead of enable. Creation is relativily...


Trigger
Description:
Creation
Players:
¤ 8
Conditions:
¤ Whatever
Actions:
¤ Create '1' 'units' at 'location1'


If you want to make the same unit repeat for a set amount of time simply put a wait trigger in and copy the trigger.
Report, edit, etc...Posted by S)T-Twitch6000 on 2006-11-07 at 15:03:47
Let me show u what i have then u help
disable invecabale
create one unit at location X
center view at X
Comment
And telepoert all units for force 1 at anywhere to loction whatever
Action is a switch
Report, edit, etc...Posted by Velendesril on 2006-11-07 at 15:09:59
QUOTE(S)T-Twitch6000 @ Nov 7 2006, 08:03 PM)
disable invecabale
create one unit at location X
center view at X
Comment
And telepoert all units for force 1 at anywhere to loction whatever
Action is a switch
[right][snapback]585153[/snapback][/right]



Trigger
Description:
Disable Invincibility
Players:
¤ 8
Conditions:
¤ Your chosen Condition
Actions:
¤ Disable Invincibility for any unit owned by Player X at location X


Trigger
Description:
Creation
Players:
¤ 8
Conditions:
¤ Chosen Condition
Actions:
¤ Create '1' 'marine' at 'location x'



Trigger
Description:
Center View
Conditions:
¤ Whatever
Actions:
¤ Center View for 'player 1' to location 'x'

Report, edit, etc...Posted by S)T-Twitch6000 on 2006-11-07 at 15:39:41
thx ill try that and i gotta ask where did u get that crazy giraffe he funny

ADDITION:
ok i have tried that way and it didnt work but any other way u have in mind like if switch 13 is set then blah blah blah cause i got one trigger like that that almost works like that.
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