Staredit Network

Staredit Network -> UMS Assistance -> String maintenace
Report, edit, etc...Posted by DooM77 on 2006-11-07 at 16:14:32
I was trying to repeat strings as comments to spare them. But regardless of that some strings are exacly the same they are still taken as various and not counted as one as I can see in Strings editor in SCM Draft or Uberation. How to fix that? Also what is string recycling and unrecycling?
Report, edit, etc...Posted by spinesheath on 2006-11-07 at 16:35:26
Staredit (and probably Starforge and StarcraftXtra too) save EVERY string you inset as a seperate one. Even empty ones, if I'm correct.

SCMDraft2 made an attempt to get around this: Suicidal Insanity introduced string recycling into it (dunno if it was done before and by whom, SCMD2 is by far the most prominent example).
SCMD2 string recycling checks wether there are duplicate strings and if there are, it rewrites them so that they are only using up one string as you'd know them.
String unrecycling unlinks strings that are connected by this.

The backdraw is that you have no insight in how SCMD2 handles the strings. I know of one major case (and it happened to me too) where the combination of SCMD2 and other editors caused severe wreckage to the used strings (if the strings are not unliked, both - or all three etc. - change when you change one of them).

I could give you a far more detailed explanation about the way the strings section works, actually. I happen to be the person that brought up a completely new view on the strings section wink.gif


Out of the common editors (SE, SF, SCMD2, SCXE), only SCMD2 is able do perform string recycling, and as I said, there can be problems when combining it with other editors (This type of string handling is not really backwards compatible to SE & co), which is not necessarily SCMD2's fault. But an option to disable string recycling would be nice, actually happy.gif
Report, edit, etc...Posted by DooM77 on 2006-11-07 at 17:03:20
Thanks for thorough answer happy.gif. If I was creating all of my strings in SCXE then is there any hope to link repeating strings? I tried recycle option in Uberation but it don't seems to give effect. Repeating strings are still visible in String Editor in SCM Draft.
So string recycling is the only SCM Draft 'text editing glitch' and it's no need to afraid of spoiling map while editing text in it (and not editing that map's strings in other editors)?
Report, edit, etc...Posted by Heimdal on 2006-11-07 at 17:04:51
I'm pretty sure SF does string recycling...
Report, edit, etc...Posted by spinesheath on 2006-11-07 at 17:14:48
QUOTE(Heimdal @ Nov 7 2006, 06:04 PM)
I'm pretty sure SF does string recycling...
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Hmm, I guess you must know, Heim biggrin.gif Sorry then blushing.gif
I wonder why I never noticed - probably because I heard no complaints about SF corrupting strings yet wink.gif (and I never used extensive amounts of strings yet)

Anyways, you did read my "new" STR specs at Blizzforums, correct? Was this known back when you made SF? I really wonder why nobody brought this up yet, it was so damn obvious to me...

@ DooM77: I don't know much about Uberation. I don't know if string recycling in it works.
You can always link your strings by hand using a hex editor, but I don't recommend it tongue.gif

I don't know exactly what causes the problems in the combination of SCMD2 and other editors. I suspect that just saving a map with recycled strings in another editor and reopening/saving it in SCMD2 can cause the problems.
Report, edit, etc...Posted by Oo.Insane.oO on 2006-11-07 at 18:40:22
QUOTE(spinesheath @ Nov 7 2006, 05:14 PM)
@ DooM77: I don't know much about Uberation. I don't know if string recycling in it works.
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Im not completly sure if uberation has string recycling eather but if it says it does it probably would work since that program was completed fully
Report, edit, etc...Posted by MindArchon on 2006-11-07 at 21:39:36
Uberation3 has both string recycling and string unrecycling. String unrecycling should counter the effects of SCMDraft2's string recycling. You should also probably do it after saving it in SCMDraft2, and before opening it in a Staredit series editor.

Note: Save your map as a different name when you use string unrecycling! Uberation3 may behave unpredictably. Besides, its just good practise.
Report, edit, etc...Posted by Falkoner on 2006-11-08 at 01:36:43
Yes, in a map I have been editting recently the strings got garbled up so that random strings from my mission briefings wil just pop up instead of the text I want.
auto-string recycling, in my opinion, was an awful idea.
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