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Staredit Network -> SCMDraft -> Suggestions (2)
Report, edit, etc...Posted by Zeratul_101 on 2007-01-07 at 17:05:34
to reduce space
Report, edit, etc...Posted by BOTDZ-_- on 2007-01-08 at 22:35:17
This isnt a real majory thing that has to be added it would just be a nice thing
Add more colors, cause guessing with the numbers is hard add colors like black, the other tans, blues, greens, and stuff like that but it isnt a major thing.
Report, edit, etc...Posted by chuiu on 2007-01-08 at 23:37:49
Colors to what? Player colors? Those are unpredictable past player 12, theres no way he can just 'add' them and make them work in game.
Report, edit, etc...Posted by Urmom(U) on 2007-01-09 at 21:02:27
Add a mirror option for terraining. What I mean by this is that it'll do the same terrain move to the tile with the opposite coordinates. Like if I added cliff to 2,2 on a 128x128 map, it would add cliff to 127,127 also. Could be useful for melee mapmaking and for UMS too.
Report, edit, etc...Posted by SI on 2007-01-09 at 21:24:47
QUOTE(Urmom(U) @ Jan 9 2007, 09:02 PM)
Add a mirror option for terraining.  What I mean by this is that it'll do the same terrain move to the tile with the opposite coordinates.  Like if I added cliff to 2,2 on a 128x128 map, it would add cliff to 127,127 also.  Could be useful for melee mapmaking and for UMS too.
[right][snapback]611841[/snapback][/right]

it may be possible to mirror terrain placed with the isom brush, that would be about it.
Report, edit, etc...Posted by Kame on 2007-01-09 at 23:54:27
Dear SEN,
I have been decieving you all these years, I am in fact, a male.
-FireKame
Report, edit, etc...Posted by BOTDZ-_- on 2007-01-10 at 16:12:00
Chuiu what are you talking about. In SCM you can type in a number from 1-255 and get a color, some are the same some are not. Numbers 1-12 are blue green pale yellow orange and colors like that that he has as words. All i am saying is that to change more numbers into words...

Also it would be nice if they scroll down box was bigger

This is what i was saying before
-Create a platelet that is attached to anything you can instert a text to, this platelet would be just like the Starforge one. Menu
The one that should text colors and ha sthe bar to copy and paste it but instead of copy and paste it would just be a click it and it is auto inserted And possiblly make it so the number pad or number step correlates to a color.
Report, edit, etc...Posted by chuiu on 2007-01-10 at 16:18:19
And what I'm saying is he has already changed all the numbers to words for colors that work and are what they say they are. Past a certain amount it will change per tileset or patch number and there is no guarantee it won't crash SC.
Report, edit, etc...Posted by scwizard on 2007-01-11 at 00:38:17
Minor quip:

Currently to input a negative number into the unit and hero settings for HP, you need to input a really really high positive number.

Remedy this so like in starforge you can simply enter -1 if what you desire is a unit with -1 hit points.

ADDITION:
QUOTE(chuiu @ Jan 10 2007, 05:18 PM)
And what I'm saying is he has already changed all the numbers to words for colors that work and are what they say they are.[right][snapback]612106[/snapback][/right]

Huh? I just tried: "<red>Destroy all enemy" in SCMD version 0.7.3 and it didn't work. I also see nothing about this on the first post of this topic under "Planned / Accepted suggestions".
Report, edit, etc...Posted by chuiu on 2007-01-11 at 00:48:21
He was talking about player colors, not text formatting.
Report, edit, etc...Posted by scwizard on 2007-01-11 at 08:59:46
oops.gif
Report, edit, etc...Posted by Kookster on 2007-01-11 at 19:04:09
QUOTE
except no exstended units and you cant move locations off the map in SCMDraft.
Actaully you can do locations off the map, just resize the map larger than you want create a location then resize it back. So Starforge only has one benifit extended units.
Report, edit, etc...Posted by chuiu on 2007-01-11 at 20:48:05
How many freaking times to I have to say this? Scmdraft has been able to do extended units even before Starforge was ever made.
Report, edit, etc...Posted by Kookster on 2007-01-12 at 07:38:43
if you know how please share.
Report, edit, etc...Posted by SI on 2007-01-12 at 07:48:47
I added that? I dont remember doing that actually wink.gif
Report, edit, etc...Posted by Kookster on 2007-01-12 at 07:53:16
QUOTE
I added that? I dont remember doing that actually wink.gif
Hah I win!!! lol
Report, edit, etc...Posted by SI on 2007-01-12 at 08:26:59
QUOTE(Kookster @ Jan 12 2007, 07:53 AM)
Hah I win!!! lol
[right][snapback]612777[/snapback][/right]

you probably win, but I may really not know, for example I noticed the other day that I made hallucinations die with a smoke cloud and didn't remember that I had already added that wink.gif
Report, edit, etc...Posted by Ihjel on 2007-01-12 at 08:32:39
well if it can do extended units its pretty well hidden tongue.gif
Report, edit, etc...Posted by SI on 2007-01-12 at 08:38:43
well I just ran across code in the iscript to handle the unit index changing, maybe its somewhere wink.gif
Report, edit, etc...Posted by chuiu on 2007-01-12 at 12:01:06
Oh crap, I thought you were talking about extended players. Well you're right, SCMD can't do extended units.
Report, edit, etc...Posted by Kookster on 2007-01-12 at 13:58:56
can it do extended players?? cause I tried that, and it seemed it couldnt.
Report, edit, etc...Posted by chuiu on 2007-01-12 at 14:16:23
Just enter in whatever player number you want and place units. Or select units and change the player number to whatever you want.
Report, edit, etc...Posted by Kookster on 2007-01-12 at 14:36:41
well well well you are correct. Good to know thanks! I kept trying to change it by typing player ... and it wouldnt work that way, but with just numbers it works.
Report, edit, etc...Posted by SI on 2007-01-12 at 15:49:09
as of 0.7.0 or 2 or 3 or one of those it accepts player xx and xx for extended players wink.gif
Report, edit, etc...Posted by S)T-Twitch6000 on 2007-01-12 at 18:15:32
Well From what I have seen and learnt I agree extended units would be needed and would be nice.
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