Okay, there will be many different elongated locations:
2x2 2x14 2x26 2x38 2x50 2x62
2x6 2x18 2x30 2x42 2x54
2x10 2x22 2x34 2x46 2x58
Now, thats only the Y axis locations; for the X axis locations, you would use units in a line on the side of the map. Then from there, you would give a certain number of them to another player, center the desired Y location on it, give them all back, center a 2x2 location in the center of the Y location, then do the desired action.
For example:
You want square (13, 5)
1) You would give 12 units on the top to another player
2) You center the Y axis location "2x18" on the next unit on the top (#13)
3) Give the units on the top back to the player
4) Center a 2x2 location on "2x18"
5) Create Machine Shop at the 2x2 location
6) Clear (or do whatever else you want) with the coordinates
For more reference, look at Fishgold's Omega Engine maps.
(I hope I didn't tell you anything incorrectly
)
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OMG that would be quite some triggers. Not to mention that I will need to scan for destroyed shops.
Nothing, I want to use mobile grid. But I need the unit I asked for in the topic post.