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Staredit Network -> Melee Production & Showcase -> Sugata - (2) Glaive
Report, edit, etc...Posted by SpiralEdge on 2006-11-14 at 23:17:19
user posted image

Map Team: SuGaTa
Name: Glaive
Creator: Erai and Lira
Balance Input: Keylee
Version: 1.00a (Obs)
Creation Date: November 14th, 2006
Start Locations: Random
Players: 2

Additional Notes:
The middle plateau has the pattern of doodads due to no terrain for hills that is both walkable and unbuildable. The new pattern looks kinda neat imo. I've been testing 1v1's on it and they seem fair so far, but I'll be doing more to make sure. The one thing I might do is make the left and right side mountain one tile skinnier.

For now feel free to give opinions... I most likely won't be changing them unless they're huge only because the input I've gotten from people who have actually played on the map is that it is pretty well balanced for all races.

Erai is my AKA on USEast, PGT, and Asia Server. Feel free to join my many Obs games.

Check it out.

Edited to have less crags. Might get a picture update later.
Report, edit, etc...Posted by DarKEdeN on 2006-11-15 at 06:38:57
Lol, what a nice map tongue.gif

But, instead of doing high dirt in the middle, use basilica instead. IMO it's better : because your doodas are awful on the high dirt wink.gif

The mineral layout is boring, use the 3 mineral fields type, it'll look better biggrin.gif

It reminds me Coulee. Inspired or not ? happy.gif
Report, edit, etc...Posted by Yenku on 2006-11-15 at 17:04:39
Good work SpiralEdge.

I like the concept, however, I believe that players can too easily secure two or three expansions. I think the thinness of the map is the cause of this. I agree, basilisca would look nicer for sure.

Its totally Bifrost, not coulee.

Posting reps is a nice way to show how the map works out.
Report, edit, etc...Posted by SpiralEdge on 2006-11-15 at 17:09:56
Basilica has to be placed on rocky terrain which makes the entire platform way smaller. When making the map I tried using basilica in different ways, but it never seemed to work out.

I might change mineral layouts, these were based on progamer formations. Normal base has 3 manner pylon slots.

Yea you can expo easily but due to the map layout its hard to secure all of them.

Inspired more-so by mercury.

I'll post reps soon.
Report, edit, etc...Posted by Yenku on 2006-11-15 at 17:19:54
Ill be on east a little tonight for maybe a game or to ob.
yenku@east
Report, edit, etc...Posted by SpiralEdge on 2006-11-15 at 17:27:05
Nice! I'll be on tonight as Erai. I'll try to msg you.
Report, edit, etc...Posted by Koltz on 2006-11-19 at 10:40:31
What's everyone's beef with being able to build turrets sad.gif
Report, edit, etc...Posted by Chef on 2006-11-19 at 13:19:50
It's major TvP imbalance Koltz. Terran are nearly invincible when stationary, and aided by Turrets. If you didn't have unbuildable ground, Terran could just slowly push his way up all the way to the enemy base.
Report, edit, etc...Posted by SpiralEdge on 2006-11-19 at 17:58:35
Yup... its good for outside your base, but if you give too much room for turrets and what not, Terran can just build vultures and tanks and push two tanks at a time to your base. GG no re.

People say this map almost puts Terran at a disadvantage; I'm glad to hear that. Lol.
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