Staredit Network

Staredit Network -> Melee Production & Showcase -> (2)Dirty Little Secret
Report, edit, etc...Posted by DarKEdeN on 2006-11-15 at 14:47:34
Hello guys happy.gif
This is a new map of mine for the contest with the Ashworld Tileset.

Size : 128x96
Tileset : Ash World
Expands : 8

I used inverted ramps for this map, because the normal ramps are unbalanced IMO tongue.gif
No it's not the reason, but I wanted to try the inverted ramps and I find it good, so I keep them in the map. Here is a pic of the map

user posted image
Report, edit, etc...Posted by Yenku on 2006-11-15 at 17:17:29
Looks good, aside from a few things.

P map with as long as there are no harrassable expansions.
The nat is too enclosed.
The top nat can fit turrets/cannons behind it, the bottom cannot.
The min onlies after the nats can be dropped on bottom (by temps?), but not top.
The island can be tanked from the main land.
[attachmentid=21595]
Report, edit, etc...Posted by SpiralEdge on 2006-11-15 at 17:24:36
I'ma just wait to suggest changes until later, but great start! This map doesn't look bad at all.
Report, edit, etc...Posted by deathman101 on 2006-11-17 at 05:01:04
It looks a little ...big for the contest but it says right on his post how big it is
Report, edit, etc...Posted by Lithium on 2006-11-18 at 06:12:19
it isnt big. its just not so packed.
Report, edit, etc...Posted by Yenku on 2006-11-18 at 12:10:25
Deathman, I am not going to accept comments like that. That statement has no backup to it and is completely false.
Report, edit, etc...Posted by DarKEdeN on 2006-11-21 at 14:53:00
Update !

user posted image

And there are the links :

And a replay too tongue.gif (it's the old version on the replay)
Report, edit, etc...Posted by SpiralEdge on 2006-11-21 at 16:27:41
Number of mins per base is really at odd numbers.

Top base ledge before ramp is not the same as the bottom.
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