Okay... Here I am asking for help yet again... Okay, I need someone to tell me how I can give the Bengelaas an attack. I know it will require Iscript editting, but I'm not sure about .dat edditing and memgrafting/stargrafting.
Thanks in advance.
what kind of weapon are you giving it? range or melee? you dont really need stargrafting or memgrafting, maybe.
A melee. I'll be making my own .GRP modifications for it's melee attack. So yeah, melee.
for the buttons, you can use the basic buttons without the extra spells and stuff. in the unit.dat,(datedit) go to AI Actions. set AI Internal to 0, set Right Click Action to normal movement/normal attack, set the first 3 and 5th actions to guard, and the 4th to attack unit. if you dont wanna use stargraft, its easy, just select the critter and another different unit and u can use them as double team, or the control for the critter.
That will make it attack automatically and if you right-click, but it won't be able to attack-move unless you also use Stargraft/Memgraft. To get it to work, just make sure the Benglaas uses the button set "Basic commands," which will automatically include the attack button if the unit has a weapon.
Iscript editing will of course be a must unless you like having Starcraft crash. You'll need to add a GndAttkInit script; I'll assume you know how to write iscript code.
Editing the .dats will also be necessary: other than giving the Benglaas a weapon, you'll need to change its orders as wingedcloud mentioned.