Staredit Network

Staredit Network -> UMS Assistance -> [SOLVED] trigger locations
Report, edit, etc...Posted by DaBIGchiN on 2006-11-21 at 20:44:24
ok, im making a map and this is what i want to do. A player has 50 gas and has a templar. I move my defiler (chooser) to the becon that should summon a corsair for 50 gas, it subtracts the gas but it dosnt create the unit, do u know y this is happening? the location is centered on the unit already. o.O

Here is the trigger:

Bring(CurrentPlayer, AtLeast, 1, Chooser, Location);
Accumulate(CurrentPlayer, AtLeast, 50, Gas);


CreateUnit(1, Corsair (50), Location, CurrentPlayer);
SetResources(CurrentPlayer, Subtract, 50, Gas);
MoveUnit(All, Chooseer, CurrentPlayer, Anywhere, Location);
PreserveTrigger();
Report, edit, etc...Posted by Pure_Jeenyus on 2006-11-21 at 21:32:15
is the unit not made at all or does it say that it cannot be created? also are u using hyper triggers? probably not important
Report, edit, etc...Posted by Zeratul_101 on 2006-11-21 at 22:16:36
um, you're using a corsair right, and not a corsair hero? cause the latter cannot be created via trigs.
Report, edit, etc...Posted by DaBIGchiN on 2006-11-21 at 22:30:48
crap i was using a corsair hero

ADDITION:
damnit but it still dosnt work, the unit dosnt appear do u know y? it just dosnt appear

ADDITION:
damnit but it still dosnt work, the unit dosnt appear do u know y? it just dosnt appear

ADDITION:
damnit but it still dosnt work, the unit dosnt appear do u know y? it just dosnt appear
Report, edit, etc...Posted by DT_Battlekruser on 2006-11-21 at 22:43:04
Razagal (Corsair) cannot be created by triggers. Either create a non-hero corsair, or move a hero corsair from another point on the map where you are holding them.
Report, edit, etc...Posted by DaBIGchiN on 2006-11-21 at 23:00:22
ty man, soz im kinda noob but yeah it worked smile.gif
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