Note: not finished yet just wondering what you guys think[CENTER]
Lakai's Guide To Modding[/CENTER]
A complete guide to learning how to mod from installing the programs to completing a mod
Lesson 1: How to get startedTo get started with modding you need to first download a few programs your going to need to complete this tutorial.
DateditMPQDraftWinMPQ TblPad StarGraftMemGraftIce or
ICECCRetroGRPPhotoshop or some other image program
Game Template EditorListFiles For WinMPQWhat good are these programs if you dont know what they do right?
DatEdit - Used for editing the .DAT files of starcraft. You can edit the units health damage speed armor or guns as well as many other things
MPQDraft - a self extracting patch maker. You can write your own patch or use a patched MPQ using it
WinMPQ - An MPQ editor. do anything from extract to adding mpq pieces into your mpq to make your mod the best it can be
TblPad - The strings of starcraft can be edited with this tool. From the text to the unit names this is the tool to edit it with
Stargraft - allows memory patches to be made it allows you to edit the tech tree aswell as alot of other cool things Patched files from StarGraft or only compatible up to Starcraft 1.07
MemGraft - A more updated version of Stargraft
[CENTER]
Lakai's Guide To Modding[/CENTER]
A complete guide to learning how to mod from installing the programs to completing a mod
Lesson 1: How to get startedTo get started with modding you need to first download a few programs your going to need to complete this tutorial.
DateditMPQDraftWinMPQ TblPad StarGraftMemGraftIce or
ICECCRetroGRPPhotoshop or some other image program
Game Template EditorListFiles For WinMPQWhat good are these programs if you dont know what they do right?
DatEdit - Used for editing the .DAT files of starcraft. You can edit the units health damage speed armor or guns as well as many other things
MPQDraft - a self extracting patch maker. You can write your own patch or use a patched MPQ using it
WinMPQ - An MPQ editor. do anything from extract to adding mpq pieces into your mpq to make your mod the best it can be
TblPad - The strings of starcraft can be edited with this tool. From the text to the unit names this is the tool to edit it with
Stargraft - allows memory patches to be made it allows you to edit the tech tree aswell as alot of other cool things Patched files from StarGraft or only compatible up to Starcraft 1.07
MemGraft - A more updated version of Stargraft
ICE or ICECC - Iscript editors that can edit the scripts of the units
RetroGRP - The GRP extractor useful for taking out unit graphics and putting in your own (requires some sort of image softwear)
Game Template Editor - Edits the game types from Melee to Distruction ect
Once all your programs are installed and you briefly know what they are capable of move on to lesson 2.
Lesson 2: The first step into modding "DatEdit"As previously stated datedit is "Used for editing the .DAT files of starcraft. You can edit the units health damage speed armor or guns as well as many other things." In this tutorial you are going to make a mod of one unit that is going to transform from a plain starcraft unit to something exceptional
Step 1 - Open Datedit
Step 2 - Click on "Terran Marine" or use your own choice of unit for this mod.
Step 3: Change around his health shields armor mineral costs and time heres what I chose to do:
There are alot of cooler things you can do with modding other than dat editing so that is all we are going to do with it. Save your DAT file as Units dont change it.
Lesson 3: Taking a GRP file out of WinMPQStep 1: Open WinMPQ and load up Stardat.MPQ out of your Starcraft folder
Youll notice all the unknown files and this is what the Listfiles are for
Step 2: Load the listfiles by going to Options > File Lists and loading the list into WinMPQ
Youll now notice there are far less unknowns than before and now you can actually tell what it is
Step 3: Find the marine GRP named unit\terran\marine.grp and extract it
You should now have the marine GRP file on your desktop. When this is done proceed to Lesson 4
Lesson 4: RetroGRPStep 1: Open RetroGRP and load up your marine grp like I have done
Step 2: Click write out BMP's to get all of the individual frames for the unit
Step 3: Eather find what kind of GRP you want or begin constructing your own grps on each individual frame im using this grp
Step 4: Reopen RetroGRP put the GRP file in and compile it back into a GRP by loading the Ral file
Step 5: Place the GRP file where your Dat file is since you will need them for later in the mod and move on to Lesson 5
Lesson 5: Working with TblPadIts time to make your mod make sense since a dinosaur named Terran Marine doesnt exactially make sense
Step 1: open up TblPad
Step 2: Load up the table you need and find the name Terran Marine
Step 3: Name the Terran Marine string whatever you want but it makes sense to make it fit in with the unit
Step 4: Save the file and exit TblPad
In progress:
Stargraft / Memgraft lesson
Iscripting lesson
Game template lesson
Completing the mod lesson
Cleaning up tutorial
Going more into detail
More pictures
ect.
Im posting this to see what you guys think
Post comments or give me suggestions hints I can put in or parts im missing or should I just stop this whole thing completely? Post it here