QUOTE(JordanN_3335 @ Nov 24 2006, 10:10 PM)
Fine, Fine because I don't want my image to be in hypocrisy.
You know I was gona say this but graphics overwhelms the wii.
PS3
Cell Broadband Engine (3.2 GHz POWER-based PPE with seven 3.2 GHz SPEs)
218 (approx) GFLOPS
50 MHz RSX (based on NVIDIA G70 architecture)
74.8 billion shader operations per second
Distinct Pixel & Vertex Shaders, SM3.0
HDTV-capable (480i, 576i, 480p, 720p, 1080i, 1080p)
Nor am I a Wii hater or PS3 hater but to comparisons you always know sony ranks 1. I like both systems. I like wii for the controller and its games while I like PS3 for its incredibilities but out of the 2 or 3 PS3 still ranks first.
[right][snapback]594284[/snapback][/right]
Okay, so you have 8 processors, makes your game really fun, doesn't it.
218 approx GFLOPS in a perfect environment. It will never reach anything near that. And only 6 processors are used for the game, BTW.
500mhz RSX, big deal. It doesn't have enough VRAM, only 256mb, giving the 360 the advantage.
Uh, distinct pixel & vertex shaders are bad. Unified ones are better, which the 360 has, and PC video cards are starting to have.
SM3.0, noice... too bad SM4.0 is out
and the 360 has that too. I'm not going to compare the Wii, because it's really just personal preference.
And the HDTV crap..? I don't have a TV over 17 inches
and not that many people have a really nice(expensive) 1080p HDTV
Wii FTW.
EDIT: Woah, I totally screwed up a setence.