Hello!
I'm working on a map where there's a main unit, and that unit collects items wich spawns at location X. To use them you must put them into a shuttle and unload them to a nearby beacon. The triggers to use the items works like:
Con:Play x brings exactly one grenade to location Y
<here is the action caused by the condition>
-remove one grenade at Y for C. player
So now when I try to load the items into the shuttle and take them to the beacon, before I even get to unload the items they dissapear inside the shuttle. Is it possible to use thoose items ONLY THEN when the player unloads them?
double click on the location, uncheck high/medium?/low air elevations
Just an explanation of what this does incase you don't get it and you want to know. This sets the location to only detect units that are on a ground level, thus ignoring air units for triggers involving that location.
Thank you guys, I know understood how it all works
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