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Staredit Network -> UMS Assistance -> [SOLVED] How To Make Bunker Invisable
Report, edit, etc...Posted by S)T-Twitch6000 on 2006-11-28 at 01:22:55
well have looked at a few maps with this trigger and i have tried a few methods but none work so someone give me a working way to make a bunker invisable or cloak it.
Report, edit, etc...Posted by WounD on 2006-11-28 at 01:27:11
yea i need help too biggrin.gif i tried the tips that i got from my topic but none helped ;\
Report, edit, etc...Posted by MindArchon on 2006-11-28 at 01:54:58
You need to disable the doodad state of the bunker.

However, the bunker will "technically" cloak, meaning it becomes unclickable, but you can still see the bunker.

You need to pass a detector for the player over top of the cloaked bunker, then remove the detector, and then the bunker will appear cloaked. Vision may also work.

For more information, check out this tutorial:

http://www.staredit.net/index.php?tutorial=32
Report, edit, etc...Posted by Lord-Omega on 2006-11-28 at 10:34:51
just doing the disable enable enable trick makes it cloacked, and you will be able to click it you just wont be able to load or unload units, to ake it completly unvisible and be able to build on is harder to do and i dont know how
Report, edit, etc...Posted by Mp)Blu on 2006-11-28 at 11:29:35
Invisible Bunkers:
You'll need another set of Depots owned by a computer at a different location

1st Trigger)
Player 1 commands 1 Depot
Center location 'P.8Depot' : on depot owned by player 1 at anywhere
Center location 'P.1Depot' : on depot owned by player 8 at anywhere
Remove 1 Depot owned by player 8 at 'P.8Depot'
Remove 1 Depot owned by player 1 at 'P.1Depot'
Move 1 SCV owned by player 1 at 'P.1Depot' to 'Move Scv here'
Create 1 Bunker at 'P.1Depot' for Player 1
Create 4 marines at 'P.1Depot' for Player 1
Enter Bunker
wait ()
Disable Doodad State for Bunker
move 1 bunker owned by player 1 at 'P.1Depot' to 'P.8Depot'
move 1 scv for player 1 at 'move scv here' to 'P.8Depot'
Preserve Trigger
Comment ()

i know that I'm missing something..i will add a map that is intended to teach ppl this (I made) happy.gif
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