[xM] ProduceCraft
Mine minerals, get a defence, spawn units, upgrade their rate of spawn, expand, and eventually take out the opposition.
Specifications
-Players• 4 players
• 2v2 gameplay
-Map Specs• Jungle
• 128x128
How To Play
• Mine Minerals
• Start spawning units
• Get some defence
• Expand to increase mineral income
• Upgrade spawn rate
• Upgrade how many units spawn in a loop
• Upgrade unit attacks and armour
• Finally kill the rest
Features
-Player Interface• Each unit has an individual variable for spawn rate (how long it takes to complete a loop) and one for how many spawn when the loop is completed.
• Cannons can be upgraded so they do 2x the damage, and have 5 more armour.
• Melee incorporated, because you must expand and watch the enemies expansions, and know when to attack, and what units counter what.
• Certain buildings create defences:
Turret=Spider Mine
Academy=Lurker
Bunker=Tank
• Ground units spawn every 10 seconds by default, Air units spawn every 20 seconds by default (un-accelerated)
• Use mind control to select units, defences and options.
-What's new in your map that others have not done before?• A system that lets u spawn more than one type of unit, air or ground, and each will have its own spawn rate and count.
Screenshots / Demo
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