I looked at the tutorial and did this
Locations:
SCV Home 2x2
Supply 3x2
P1 Bunk 4x3
P2 Bunk 3x2
had like 20 bunks for p2 who is a netraul player and p1 has shared vision with p2 and p1 vision disabled
and i did the trigs...
Trigger |
Description: |
invis bunks |
|
Players: |
¤ player 1 |
Conditions: |
¤ commands exactly 1 supply depot |
Actions: |
¤ center loc supply on supply depot
|
¤ center loc p1 bunk on supply depot
|
¤ center loc p2 bunk on bunnker (player 2's bunker)
|
¤ remove all supply depots for p1
|
¤ create 1 bunker for p1 at supply
|
¤ create 4 marines at p1 bunk
|
¤ run ai enter bunk
|
¤ wait 1000 milsec's
|
¤ remove 1 bunker for p2 at p2 bunk
|
¤ move 1 bunker for p1 at p1 bunk to p2 bunk
|
¤ preserve trigger |
Oh, yea and i moved scv to SCV Home and then back to supply
now i thought there had to be a disable enable enable method in there, but the tutorial didnt say anything about that, so why didnt it work? also, can i do method 1 without p2 having any bunkers?