Staredit Network

Staredit Network -> UMS Assistance -> Which Way A Unit Is Facing
Report, edit, etc...Posted by Paella on 2004-08-10 at 23:42:37
i did this in a joke map to make a clock out of an observer.

what you do is order it, and then move it. the unit will face the target direction, as that is the first step to movement, and when you move it it will retain its orientation and remain in place.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-08-10 at 23:57:52
check this out i beat you to it lol
http://www.staredit.net/index.php?download=424
Report, edit, etc...Posted by GaMbLiNpErSiMmOn on 2004-08-13 at 23:08:25
lol thats pritty cool ... my sympathies to you paella
Report, edit, etc...Posted by Deathknight on 2004-08-13 at 23:28:24
Bolt, let me finish my new avatar. It's based on that map.

(Hint: Use a goliath in bolt's map)
Report, edit, etc...Posted by MapUnprotector on 2004-08-13 at 23:40:16
couldnt u just do junkyard dog and move to location, for random movements in one spot?
Report, edit, etc...Posted by Deathknight on 2004-08-13 at 23:42:04
That wasn't random movements, that was bolt's map.
Report, edit, etc...Posted by MapUnprotector on 2004-08-14 at 00:10:28
but the gols movements look random :\
Report, edit, etc...Posted by Xeno on 2004-08-14 at 00:26:06
Nontheless it's fun to look at...

(I GAVE HIM THE IDEA FOR THE AVATAR)

happy.gif
Report, edit, etc...Posted by Deathknight on 2004-08-14 at 00:36:01
It was really funny in the map at first... but now it isn't... WHY WHY!!!1
Report, edit, etc...Posted by MapUnprotector on 2004-08-14 at 01:25:56
its kinda funny :\ the gol is stupid -.-
Report, edit, etc...Posted by Kenoli on 2004-08-14 at 05:33:32
Who cares what way a unit is facing?
Report, edit, etc...Posted by Clokr_ on 2004-08-14 at 08:16:39
QUOTE(Kenoli @ Aug 14 2004, 04:33 AM)
Who cares what way a unit is facing?

It can be really important in some maps.
Report, edit, etc...Posted by Xeno on 2004-08-14 at 11:55:21
Yeah, movie maps and such.
Report, edit, etc...Posted by Paella on 2004-08-16 at 22:52:07
first off, it wasnt a race and no sympathies needed, but gj bolt that is a good system
Report, edit, etc...Posted by MapUnprotector on 2004-08-16 at 23:29:41
you could also use which way a unit is facing when you are doin things like a pokemon rpg where the npcs look at u as u move past them
Report, edit, etc...Posted by Yoshi da Sniper on 2004-08-16 at 23:32:08
This isn't a concept, moved to assistance.
Report, edit, etc...Posted by Daigotsu on 2004-08-17 at 06:41:05
omg you mean I could have posted this when I looked at the part of tuxedo's trailer saying why didn't you make the units face a certain direction.
Report, edit, etc...Posted by FamDav on 2004-08-17 at 14:24:38
Just to mention, but junkyard dog with move to location wouldn't work.

The unit would just stay in place at the location, and if you weren't using hyper triggers, would move off the location a little then move back on.
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