Well, in my latest map, I'm having a big problem with some triggers not working. The result that I want is:
A Dark Templar going to a location will trigger a lot of loaded bunkers to die, but the men inside them live, then mass attack to another location.
My problem is that it's happening so fast that the bunkers die, but the trigger is happening so fast that the units aren't out of the bunkers before the mass attack order is triggered, so it doesn't affect them. I'm using hyper triggers in my map, which I'm assuming is the problem, but I'm not sure how to fix it so that it only pauses for a few seconds between the bunkers dying and the mass attack triggering. I tried putting in a wait, but because of the hyper triggers, the wait turned from 1000ms to around 30 seconds or so, which is too long.
Can anyone possibly help?