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Staredit Network -> UMS Production -> Drunken Bound
Report, edit, etc...Posted by Sarge999 on 2006-12-04 at 20:40:00
QUOTE

Drunken Bound

Ever wonder what its like to bound drunk? Don't have any alcohol with you? Heres the answer!




Progress


-Ideas
[progress]100[/progress]•100%

-Terrain
[progress]100[/progress]•100%

-Unit placement
[progress]100[/progress]•100%

-Triggers
[progress]100[/progress]•100%



Specifications


-Players
•4 Human
•4 Computer

-Map tileset
•Ice

-Map size
•128x128

-Modes
•2 (Drunk, Sober)




Storyline / Introduction

You're drunk! You can't drink and drive, so its time to walk home. Good luck making it while your just a bit tipsy though.




Features


-Player Interface
•They Bound. duh

-What's new in your map that others have not done before?
•Drunk mode
•Music Synchronization



Details


-Characters
•Zergling

-Difficulty
•Drunken Mode (9-10/10)
•Sober Mode (7/10)

-Obstacles
•10

-Lives
•Drunk - 200[maybe more]
•Sober - 100



Screenshots / Demo

•Coming Soon




Made with Production Template (keep this link to help propagate this template or you get smitten!)

Beaters of Completed obstacles using drunk mode
•Ob 1 - Alot of people.. kinda easy
•Ob 2 - T.h.i.n.G, HolySin( disgust.gif ), l3ound-Apollo
•Ob 3 - T.h.i.n.G ( ohmy.gif )
•Ob 4 - T.h.i.n.G ( ohmy.gif ), HolySin
•Ob 5 - [None]
•Ob 6 - [None]
•Ob 7 - [None]
•Ob 8 - [None]

ohmy.gif = Before obstacle was slowed down
disgust.gif = Cheated obstacle
Report, edit, etc...Posted by Oo.Insane.oO on 2006-12-04 at 20:44:24
GL on this sarge you make good bounds so im sure this will be a good one smile.gif if you need a tester ill test it
Report, edit, etc...Posted by CheatEnabled on 2006-12-05 at 12:27:04
Sounds like an interesting twist on a bound. How are you going to add the drunken effect?
Report, edit, etc...Posted by JaFF on 2006-12-05 at 14:54:29
Drunken Bound is an already existing bound, made by DrUnKeN (a former (U) member).
Report, edit, etc...Posted by Xx.Doom.xX on 2006-12-05 at 15:52:15
Maybe he can call it Tipsy Bound.

Good Luck Sarge, and also what will you be using to make the ling "drunk and tipsy"?
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-05 at 16:20:49
Drunken is the way to go! ;D

Always wondered what it would be like to bound drunk, impaired, or high XD
Report, edit, etc...Posted by Sarge999 on 2006-12-05 at 16:22:39
Im sure i can find another alcohol related bound name biggrin.gif

And observers are being put in a formation around the ling, changing around when the ling moves, giving it a blurry effect and making the ling not move correctly sometimes.
Report, edit, etc...Posted by Xx.Doom.xX on 2006-12-05 at 16:23:19
QUOTE(Sarge999 @ Dec 5 2006, 04:22 PM)
Im sure i can find another alcohol related bound name  biggrin.gif

And observers are being put in a formation around the ling, changing around when the ling moves, giving it a blurry effect and making the ling not move correctly sometimes.
[right][snapback]599785[/snapback][/right]

Oh, that sounds like it will work well. Hope it turns out good.
Report, edit, etc...Posted by NerdyTerdy on 2006-12-05 at 16:57:52
Sounds like an interesting concept. Might not be overly popular though, because serious bounders just like tough obstacles, not stuff screwing with them while they're doing the obstacle (I think anyway, that's how I was when I was a good bounder), and sucky bounders probably just couldn't do it.
Report, edit, etc...Posted by Xx.Doom.xX on 2006-12-05 at 17:08:00
FYI Other, Sarge is a pro bounder. I know. smile.gif
Report, edit, etc...Posted by Sarge999 on 2006-12-05 at 17:30:00
QUOTE(Sarge999)
-Modes
•2 (Drunk, Sober)


Each player choses wether to have the drunk effect on them or not.
Report, edit, etc...Posted by NerdyTerdy on 2006-12-05 at 18:00:17
Frenzy, I've found that mapmakers often lose sight of what they dislike in a map when they're making their own map. Just pointing out that back in my day it would've been something that bugged me. In reference to the sober mode, that'd be fine for the newbies, but wouldn't the pros need something more challenging?
Report, edit, etc...Posted by Xx.Doom.xX on 2006-12-05 at 18:07:45
QUOTE(Other @ Dec 5 2006, 06:00 PM)
Frenzy, I've found that mapmakers often lose sight of what they dislike in a map when they're making their own map.  Just pointing out that back in my day it would've been something that bugged me.  In reference to the sober mode, that'd be fine for the newbies, but wouldn't the pros need something more challenging?
[right][snapback]599869[/snapback][/right]

Ok, I see what you mean.

Drunk Mode is hard (for pros) and Sober Mode is easy (for newbies).
Report, edit, etc...Posted by NerdyTerdy on 2006-12-05 at 18:28:14
Drunk mode is a new type of hard though, and people seem to dislike things that make them play differently.
Report, edit, etc...Posted by Sarge999 on 2006-12-05 at 19:15:22
Sober mode still isnt exactly easy.
Drunk mode just makes it insanely difficult.
On average, drunk mode took pro bounders 25+ lives to beat the ob.
Many good bounders gave up on drunk mode.. this bound is not for newbies at all
Report, edit, etc...Posted by Mr.Chicken on 2006-12-06 at 00:14:59
Dont use SCPM.
Report, edit, etc...Posted by Sarge999 on 2006-12-06 at 09:44:29
QUOTE(Mr.Chicken)
Dont use SCPM.

Too late. This was one of the few maps im making that i used scpm on, only because i want this to be finished quickly.
Although idk why you said this, since ive oviously already started the map =/
Report, edit, etc...Posted by Xx.Doom.xX on 2006-12-06 at 15:34:21
QUOTE(Mr.Chicken @ Dec 6 2006, 12:14 AM)
Dont use SCPM.
[right][snapback]600142[/snapback][/right]

Please, Please stop saying that Chicken....you say that in almost every bound topic.
Report, edit, etc...Posted by Sarge999 on 2006-12-07 at 16:23:10
Obstacles might be delayed on being made for a day or two, since i thought of an idea for triggers on music synchronization, and im trying to get that to work now.
Dont want to try to explain it yet since im not sure if it will work.. more details later (as always)
Report, edit, etc...Posted by TRiGGaMaSTa on 2006-12-08 at 19:19:47
well i've always wondered what it would be like to bound with a bunch of observers over your ling. gl with this. hope it turns out fun.
Report, edit, etc...Posted by Sarge999 on 2006-12-10 at 00:54:20
Decided to put off the music for last so that downloads are faster for testing..
Added people that have beaten obs on drunk mode at end as you may have noticed.
If you are pro bounder and wish to attempt these pm me or post here, you must prove that you are pro first.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-10 at 11:14:22
How does one prove proness? I got 12k on bt2 if thats enough xD
Report, edit, etc...Posted by Sarge999 on 2006-12-10 at 13:03:57
just play a hard bound with me blink.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-10 at 13:23:18
Heh tongue.gif

Which do you consider "hard" ;D
Report, edit, etc...Posted by Sarge999 on 2006-12-17 at 20:21:32
Although i wasn't completely able to do what i wanted with the music sych, i did do some of it..
•Around the map, there are "lights" that blink to the beat of the music. You can turn off your music, and when you turn it back on, lights are still aligned to your music.

•Added a few new obs..Banner.. and some other effects stuff
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