Trigger |
Players: |
¤ EaSt SaNd CaStLe WaRrIoRs |
Conditions: |
¤ Current player commands at least 1 terran marine |
Actions: |
¤ Center location labeled 'Give Building' on terran marine owned by current player at anywhere |
¤ Remove all terran marine for current player at Give Building |
¤ Give all terran barracks belonging to current player at Give Building to [your side's computer] |
¤ Preserve trigger |
Trigger |
Players: |
¤ Player # |
Conditions: |
¤ Current Player brings at least 1 Marine to Anywhere. |
Actions: |
¤ Remove 1 Marine For Current Player At Anywhere |
¤ Give barracks for Current Player to Player 5 |
¤ Preserve Trigger |
Trigger |
Players: |
¤ Player # |
Conditions: |
¤ Player 5 commands at least 1 Barracks |
¤ Switch 1 is set |
Actions: |
¤ Center location labed "Spawn Marine" on Barracks owned by Player 5 at "Anywhere |
¤ Create 1 Marine for Player 5 at "Spawn" |
¤ Give Barracks for Player 5 at "Spawn" to Player 1 |
¤ Preserve Trigger. |
Trigger |
Players: |
¤ Player # |
Conditions: |
¤ Player # brings at least 1 Barracks to Anywhere |
¤ Player 5 brings at most 0 Barracks to Anywhere |
¤ Switch 1 is Set |
Actions: |
¤ Clear Switch 1 |
¤ Give all Barracks owned by Player 1 at Anywhere to Player 5. |
¤ Preserve Trigger |
Trigger |
Players: |
¤ Player # |
Conditions: |
¤ Player # brings at most 0 Barracks to Anywhere |
¤ Player 5 brings at least 1 Barracks to Anywhere |
¤ Switch 1 is Cleared |
Actions: |
¤ Wait for 10000 milliseconds. |
¤ Set Switch 1 |
Trigger |
Players: |
¤ Player # |
Conditions: |
¤ Current Player brings at least 1 Marine to Anywhere. |
Actions: |
¤ Remove 1 Marine For Current Player At Anywhere |
¤ Center location labeled "Barracks" on Barracks owned by Current Player at Anywhere. |
¤ Give barracks for Current Player at "Barracks" to Player 5 |
¤ Preserve Trigger |
Trigger |
Players: |
¤ Player # |
Conditions: |
¤ Player 5 commands at least 1 Barracks |
¤ Switch 1 is set |
Actions: |
¤ Center location labed "Spawn Marine" on Barracks owned by Player 5 at "Anywhere |
¤ Create 1 Marine for Player 5 at "Spawn" |
¤ Give Barracks for Player 5 at "Spawn" to Player 1 |
¤ Create 1 "zergling" (Could also add 1 custom, but I think this system is better.) for current player at "Location" |
¤ Preserve Trigger. |
Trigger |
Players: |
¤ Player # |
Conditions: |
¤ Player # brings at least 1 Barracks to Anywhere |
¤ Player 5 brings at most 0 Barracks to Anywhere |
¤ Switch 1 is Set |
Actions: |
¤ Clear Switch 1 |
¤ Preserve Trigger |
Trigger |
Players: |
¤ Player # |
Conditions: |
¤ Player # brings at most 0 Barracks to Anywhere |
¤ Player 5 brings at least 1 Barracks to Anywhere |
¤ Switch 1 is Cleared |
Actions: |
¤ Wait for 10000 milliseconds. |
¤ Set Switch 1 |
Trigger |
Players: |
¤ Player # |
Conditions: |
¤ Switch 1 is Cleared |
¤ Current Player commands at least 1 zergling |
Actions: |
¤ Remove 1 Zergling For Current Player At Anywhere |
¤ Give 1 Barracks owned by Current Player to Player 5 |
¤ Preserve Trigger |
Trigger |
Players: |
¤ EaSt SaNd CaStLe WaRrIoRs |
Conditions: |
¤ Current player commands at least 1 terran marine |
Actions: |
¤ Center location labeled 'Give Building' on terran marine owned by current player at anywhere |
¤ Remove all terran marine for current player at Give Building |
¤ Give all terran barracks belonging to current player at Give Building to [your side's computer] |
¤ Preserve trigger |