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SF Time Problem
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Posted by TerminaterCE on 2006-12-10 at 21:11:46
Trigger
Players:
¤ All Players
Conditions:
¤ Command(P8, Exactly, 0, Flag);
Actions:
¤ SetCountdownTimer(SetTo, 3000);
When i use this as a trigger, it comes up in map as 50:00 O.o. can anyone see a problem or help me out?
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Posted by Doodle77(MM) on 2006-12-10 at 21:49:49
3000 seconds = 50 minutes....
countdown timers are seconds...
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Posted by TerminaterCE on 2006-12-11 at 19:16:47
Oh. Thought it was milliseconds like wait timers
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