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Staredit Network -> UMS Assistance -> Invis Bunkers
Report, edit, etc...Posted by Nayed on 2006-12-12 at 23:15:19
Is there anyway to change a bunker once you've moved it? (I'm talking about the bunker that's invisible and that's in the original position)
Report, edit, etc...Posted by spinesheath on 2006-12-13 at 00:24:05
there is no "invisible bunker"... It's moved. Obviously, you can't change a unit at a location where it is not.
You can do suff to the moved bunker, such as unload units as well, but the units will exit the bunker at the new location of the bunker. If you reenter the bunker, they will obviously attack from the new location of the bunker.
Report, edit, etc...Posted by Ihjel on 2006-12-13 at 02:35:21
you could cloak it? tongue.gif
Report, edit, etc...Posted by Mp)Blu on 2006-12-13 at 11:05:37
QUOTE(spinesheath @ Dec 12 2006, 11:24 PM)
there is no "invisible bunker"... It's moved. Obviously, you can't change a unit at a location where it is not.
You can do suff to the moved bunker, such as unload units as well, but the units will exit the bunker at the new location of the bunker. If you reenter the bunker, they will obviously attack from the new location of the bunker.
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What you said won't work
QUOTE
such as unload units as well
because before the bunker is moved, it is disbled. Disabled bunkers don't allow you to unload units.

Report, edit, etc...Posted by Ihjel on 2006-12-13 at 11:26:06
QUOTE(Mp)Blu @ Dec 13 2006, 05:05 PM)
What you said won't work because before the bunker is moved, it is disbled. Disabled bunkers don't allow you to unload units.
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why do you need to disable them?
Report, edit, etc...Posted by Mp)Blu on 2006-12-13 at 11:35:55
A disabled bunker turns ivisible. I don't know if it will work the same if the bunker is not disabled.
Report, edit, etc...Posted by spinesheath on 2006-12-13 at 12:14:55
If you are using the "move unit" thing, you don't need to disable the bunker...

Well, certainly, if you disable it before moving, you can't unload units. But since you clearly stated that you are refering to the move bunker method, I assumed you wouldn't disable it.

And: A disabled bunker becomes cloaked. If it is owned by a player you have vision with, you'll still see it...
Report, edit, etc...Posted by Mp)Blu on 2006-12-13 at 19:53:28
Ya..I meant to say that a disabled bunker becomes cloaked. But will the bunker trick still work [Marines shoot at the location] after the bunker is moved? I don't think it still works unless the bunker is disabled. I dunno...
Report, edit, etc...Posted by MindArchon on 2006-12-13 at 21:54:15
QUOTE(Mp)Blu @ Dec 13 2006, 05:53 PM)
Ya..I meant to say that a disabled bunker becomes cloaked. But will the bunker trick still work [Marines shoot at the location] after the bunker is moved? I don't think it still works unless the bunker is disabled. I dunno...
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When you do the "move bunker trick", bunkers do not have to be disabled.
Report, edit, etc...Posted by Mp)Blu on 2006-12-13 at 22:00:14
Oh, well now I see why it is more convinient to make it disabled though. happy.gif
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