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Staredit Network -> UMS Production -> Adventure RPG
Report, edit, etc...Posted by Twisted99 on 2006-12-15 at 21:56:49
QUOTE

Adventure RPG

Brief Description:
     You and (the other people in the game with you) are passing through the famed city of Strongo when you are suddenly accused of murdering the King's Son. You are sent to jail until the king sends a messenger to tell u to go see him. Your first quest will be to track down the real murderer and bring him to the king. You must complete all of the quest in the game. After each quest is completed you will hear a sound and you must go to the king to get your reward and new quest. You can buy new weapons, upgrade, mingle with the locals, and do a few side quests for extra cash. Beware, After a certain amount of kills, your weapon will be come damaged and you must repair it. After you complete the final quest, the Eastern gate opens for you to exit the city and continue onto your next adventure or you can do the bonus quest.



Progress

     Done with Strongo and Shops. Doing monsters and outside the city.
-Ideas
•Lvl 100 Ups
•Bonus: "Defend Strongo" Mission after you complete the game
•9 Characters to choose from
•Music
•Good sound effects

-Terrain
•Jungle

-Unit placement
What do you mean?

-Triggers
Am i supposed to tell u every single trigger here or what?


Specifications


-Players
•1-5 Players. Recommended: 3-5

-Map tileset
•Jungle

-Map size
•192x192


Storyline / Introduction

What would the Players do in this game?
     Complete quests and gain experience.



Features

     Sound Effects and Music, VHP, Able to talk to locals
-Player Interface
How will the Players play the game?
     Mouse + Keyboard
-What's new in your map that others have not done before?
•Unique City Setup
•VHP
•Buyable Spells/Weapons



Details


-Characters
•Choosable Lvl 1 Characters: Zealot (Knight), Medic (Healer), Tank (Catapult), Defiler (Dark Mage), High Templar (Mage), Marine (Archer), Firebat (Alchemist), Zergling (Balverine), Dark Archon (Hypnotizer)

-Weapons
•Usual Medieval Things (Bows, Swords, Wands) With an exception of the creatures, catapult, and alchemist.

-Items
•Potions

-Spells
•Summonable Creatures, Heal


Screenshots / Demo


user posted image
Change link of image and add description




Made with Production Template (keep this link to help propagate this template or you get smitten!)
Report, edit, etc...Posted by EcHo on 2006-12-15 at 22:13:18
Map seems a little bit too plain. Maybe you should try to make it a bit more interesting. By the way, Adventure RPG was already taken >_>
Report, edit, etc...Posted by Twisted99 on 2006-12-15 at 22:16:57
i know, remember i JUST started making this map.. i havent thought it all the way through yet. biggrin.gif. I think i could have the city constantly under attack and all the "users" playing die, or city gets destroyed, you lose. Or that can be just one mission.
Report, edit, etc...Posted by CheatEnabled on 2006-12-16 at 15:27:07
Whatever you do, don't make a constant attack. It makes the map boring, repetetive, lame, and a lot of other words I won't mention now. It could be 1 mission, but don't make it too long, noone wants to defend for 15 minutes.

Good luck.

ADDITION:
Oh, yah, and if you need a tester, call me.
Report, edit, etc...Posted by n0b0dy- on 2006-12-16 at 15:51:14
What do you mean in your ideas saying "Super fast attack"? Do you mean to increase the game speed? Also you should fix your specifications, progress, and details thing that has "Add your own" as well as the image at the bottom, as those are all part of the design template which you arent meant to change.

Anyways, good luck with the map, if you need ideas, suggestions or a tester, PM me. smile.gif
Report, edit, etc...Posted by Zell.Dincht on 2006-12-16 at 17:23:25
Well, Twisted. Seems like a good map if you add VHP and some good spells. If you need a tester just PM me.
Report, edit, etc...Posted by Twisted99 on 2006-12-17 at 03:04:36
will do. and n0b0dy-, i'm still filling the info out. i'm currently done with city terrain and units and buildings. and the upgrades and shops. i need to do the quests and monsters now. :\. ill be sure to PM both of u biggrin.gif.


PS: By Fast Attack i was going to try and figure out how the units in "A Hero's Path" attack so fast. But i crossed that off now.
Report, edit, etc...Posted by Archon_Master on 2006-12-17 at 04:32:21
Sounds pretty interesting. Maybe you should post a demo and have some screenshots so people have a taste of what's to come. I'm going to post a demo of mine soon.
Report, edit, etc...Posted by Twisted99 on 2006-12-31 at 04:13:42
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz........... computer got messed up and i had to reformat it and i didnt even have a chance to save the map.... i dont think i showed it to anybody either................ so i'd have to restart it.... im not gonna be working on it for a while and i dont even have starcraft installled yet.
Report, edit, etc...Posted by Chronophobia on 2006-12-31 at 08:49:41
Good storyline you got there!
Report, edit, etc...Posted by CheatEnabled on 2006-12-31 at 09:05:51
QUOTE(Chronophobia @ Dec 31 2006, 02:49 PM)
Good storyline you got there!
[right][snapback]607907[/snapback][/right]

I have a feeling you're being sarcastic. wink.gif

As for Twisted99: When are you going to get to production again?
Report, edit, etc...Posted by Twisted99 on 2007-01-02 at 17:35:39
well, now my mom's being a retard and is blaming me for the computer crashing so shes not letting me on it. I'm at my dads right now. I really want to work on it because i know i can improve the unit placement and the way the castle looks but i can't right now. and i'll make sure to have some demo's and screenshots and a backup of it on a RW-CD smile.gif. Meanwhile, i've been tinkering with RPG Maker '95 and 2003. They are great programs. You can make pretty interesting games. Well, ill talk to you guys later.
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