QUOTE(Fallen(uF) @ Dec 18 2006, 12:30 AM)
I was gonna use psi field sprites to cover an entire map, but they overlap ruining the lighting effect i was planning. is there any way to go around this?
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Make the map on a non planar surface. Thattle turn those circles into squares.
but seriously, you can always use different terrain combinations in the non blued areas, or just mask it. Deathknight did a pretty good job on his foresty scene in the terrain ladder. I believe he used lots of sprites, and cloaked terran buildings for shadows.
Chances are, you won't be able to cover an entire map, unless the map is unbelievably small.