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Staredit Network -> UMS Production -> Mortal Kombat!
Report, edit, etc...Posted by BlooDMooN on 2006-12-28 at 02:09:33
Hello all... My name is `~BlooDMooN~`, most of you probably don't know me, and for those of you that don't know I am also known as Frostslayer. Anyway... onto the map.

Basically it's based off of the classic Mortal Kombat arcade games. You chose your character and fight to the death in the arena.

Next to the arena is what I call a "controller," and you use the controller to control and fight with your unit. There are four attacks and 2 unique specials per character. It will all be in real time.

The attacks are as follows:
(Taken from the briefing... each player has 100 HP and Range = 1 square around)

''Button 1'' = Low Punch (Range - 1)(Damage 5)
''Button 2'' = High Punch (Range - 1)(Damage 10)
''Button 3'' = Low Kick (Range - 2)(Damage 5)
''Button 4'' = High Kick (Range - 2)(Damage 10)

Your life is represented by the bar at the top. On the left is Player 1 and on the right is Player 2.


user posted image
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-28 at 02:14:44
And I am the co producer Dark_Marine_123 who a lot of people here do know! :D

I help make some of the triggers and made most of the unit selections and stuff...but when we make a second one of these I can tell my duties will be greater than now. :P
Report, edit, etc...Posted by BlooDMooN on 2006-12-28 at 02:15:09
Yes. DM is vital to the production of this map. If he didn't copy my triggers this map would never get finished. D:
Report, edit, etc...Posted by CheatEnabled on 2006-12-28 at 07:49:41
I saw a production thread for this a while ago. Where on the map do the units fight? I can't see an area for fighting on the picture. Also, use some organization in your thread.
Report, edit, etc...Posted by n0b0dy- on 2006-12-28 at 12:30:48
If you plan on using a 'controller' for triggers on a mortal kombat map then it's going to be like turn based almost... very slow and tedious, or you could just repeat punches/kicks since it wont matter how much damage something does, rather how fast you can do it. Also combos will be nearly impossible... What are your ideas to speed up your style of combat in this map and please use some organization via production thread.
Report, edit, etc...Posted by BlooDMooN on 2006-12-28 at 12:47:30
You are wrong. The fighting is going to be realtime.
Report, edit, etc...Posted by EcHo on 2006-12-28 at 13:04:38
The combos are possible if you hotkey and have quick fingers >_>. Practice makes perfect. Anyways BloodMoon use production template next time tongue.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-28 at 14:09:34
Or let me clean up your post and send you a copy of it tongue.gif
Report, edit, etc...Posted by EcHo on 2006-12-28 at 14:13:25
QUOTE(Dark_Marine_123 @ Dec 28 2006, 02:09 PM)
Or let me clean up your post and send you a copy of it tongue.gif
[right][snapback]606714[/snapback][/right]

Not yet >_>. It doesnt have combos yet lol
Report, edit, etc...Posted by n0b0dy- on 2006-12-28 at 17:04:48
Haha watch, when/if this map is completed bloodmoon is gonna have a hundred lawsuits on his hands from his map giving everyone carpel tunnel and arthritis! And I'll be the first one to let him know smile.gif If you need a tester/help just pm me
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-28 at 18:28:26
EUD triggers would make unit movement a breeze >_> Damn blizzard
Report, edit, etc...Posted by S)T-Twitch6000 on 2006-12-28 at 18:31:51
QUOTE(BlooDMooN @ Dec 28 2006, 02:09 AM)
Hello all... My name is `~BlooDMooN~`, most of you probably don't know me, and for those of you that don't know I am also known as Frostslayer. Anyway... onto the map.

Basically it's based off of the classic Mortal Kombat arcade games. You chose your character and fight to the death in the arena.

Next to the arena is what I call a "controller," and you use the controller to control and fight with your unit. There are four attacks and 2 unique specials per character. It will all be in real time.

The attacks are as follows:
(Taken from the briefing... each player has 100 HP and Range = 1 square around)

''Button 1'' = Low Punch (Range - 1)(Damage 5)
''Button 2'' = High Punch (Range - 1)(Damage 10)
''Button 3'' = Low Kick (Range - 2)(Damage 5)
''Button 4'' = High Kick (Range - 2)(Damage 10)

Your life is represented by the bar at the top. On the left is Player 1 and on the right is Player 2.
user posted image
[right][snapback]606519[/snapback][/right]

If you are frostslayer now I know why you hate me and treid to get me banned from clan chef.but for more on topic I do like your map layout
Report, edit, etc...Posted by BlooDMooN on 2006-12-28 at 18:44:33
Nobody framed you twitch. And yes, I am frostslayer. Stay ONTOPIC twitch.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-28 at 18:48:48
We still havent discussed secret unlockable units :D
Report, edit, etc...Posted by EcHo on 2006-12-28 at 18:59:34
QUOTE(Dark_Marine_123 @ Dec 28 2006, 06:48 PM)
We still havent discussed secret unlockable units biggrin.gif
[right][snapback]606822[/snapback][/right]

What are the secret units? tongue.gif
Report, edit, etc...Posted by BlooDMooN on 2006-12-28 at 19:01:03
QUOTE(EcHo @ Dec 28 2006, 07:59 PM)
What are the secret units? tongue.gif
[right][snapback]606828[/snapback][/right]

Why would they be called secrets if I told you? biggrin.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-28 at 19:02:48
Or giving you information on the rebel base! D:
Report, edit, etc...Posted by EcHo on 2006-12-28 at 19:10:22
QUOTE(BlooDMooN @ Dec 28 2006, 07:01 PM)
Why would they be called secrets if I told you? biggrin.gif
[right][snapback]606829[/snapback][/right]

Getting them is the hard part tongue.gif
Report, edit, etc...Posted by S)T-Twitch6000 on 2006-12-28 at 19:42:43
if its like the classic mk games reptile should be a secret person or smoke.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-28 at 19:52:18
GTFO DARK_MARINE_123 = SECRET UNIT 1~3
Report, edit, etc...Posted by BlooDMooN on 2006-12-29 at 14:39:16
QUOTE(Dark_Marine_123 @ Dec 28 2006, 08:52 PM)
GTFO DARK_MARINE_123 = SECRET UNIT 1~3
[right][snapback]606862[/snapback][/right]

Quite honestly, yes.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-29 at 20:38:51
O_O! I don't take up 3 slots! D: How dare you yawn.gif (Kidding)
Report, edit, etc...Posted by EcHo on 2006-12-29 at 20:43:50
QUOTE(Dark_Marine_123 @ Dec 29 2006, 08:38 PM)
O_O!  I don't take up 3 slots! D:  How dare you yawn.gif  (Kidding)
[right][snapback]607367[/snapback][/right]

You can possibly add fighters from another game ? tongue.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-29 at 20:49:55
QUOTE(EcHo @ Dec 29 2006, 08:43 PM)
You can possibly add fighters from another game ? :P
[right][snapback]607372[/snapback][/right]


Add in a FF char :D
Report, edit, etc...Posted by BlooDMooN on 2006-12-29 at 23:32:17
QUOTE(EcHo @ Dec 29 2006, 09:43 PM)
You can possibly add fighters from another game ? tongue.gif
[right][snapback]607372[/snapback][/right]

It's a possibility. But we only have so many units we can use due to size.
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