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Staredit Network -> Modding Assistance -> Iscript help
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-12-29 at 10:43:13
Its been a long time since I've done any sort of iscripting, and I'm sort of stuck.

I've successfully made an attack create a flame sprite using

CODE
imgol           468 0 0 # Flames(Small) (thingy\oFireV.grp)


but it doesn't disappear after the attack's effect has worn off. How do I make it disappear?
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-12-29 at 10:50:56
I know the problem. I had it with EM, but figured out how to fix it in the Aetherflame Lord Mod.

Find an usunsed images.dat entry. Tell it to use any flame as its grp and create a custom iscript that simply cycles teh frames a couple times before dying. The building flames have something about their images.dat entries that prevents them from disappearing unless the building is repaired.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-12-29 at 10:57:10
QUOTE(Lord_Agamemnon(MM) @ Dec 29 2006, 11:50 AM)
I know the problem.  I had it with EM, but figured out how to fix it in the Aetherflame Lord Mod.

Find an usunsed images.dat entry.  Tell it to use any flame as its grp and create a custom iscript that simply cycles teh frames a couple times before dying.  The building flames have something about their images.dat entries that prevents them from disappearing unless the building is repaired.

[right][snapback]607153[/snapback][/right]


Or if the building is destroyed? tongue.gif

Thanks, I'll go ahead and try that. Of course, I'll also be adding a few domissiledmg for the effect I want smile.gif

Wait, I'm confused sad.gif

So I want to use the Acid Spray(Unused) entry, and I've changed its GRP file accordingly. What iscript entry do I change??? O.o
Report, edit, etc...Posted by Corbo(MM) on 2006-12-29 at 12:47:53
You need to change the unused entry to be your "Flame" overlay.
When you're done making the script for it Your imgol should be the new one you have just made and not the one you had previously, if you scripted the entry right it should dissappear.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-12-29 at 16:26:05
How do I find the Acid Spray's iscript entry?
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-12-29 at 16:33:30
Ctrl+f tongue.gif

Look at images.dat and see what iscript entry Acid Spray uses. Then either ctrl+f the images.dat entry number or the iscript id. By the way, it's images.dat 419, iscript id 271.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-12-29 at 16:42:10
QUOTE(Lord_Agamemnon(MM) @ Dec 29 2006, 05:33 PM)
Ctrl+f tongue.gif

Look at images.dat and see what iscript entry Acid Spray uses.  Then either ctrl+f the images.dat entry number or the iscript id.  By the way, it's images.dat 419, iscript id 271.

[right][snapback]607280[/snapback][/right]


ctrl+f where? It doesn't do anything for me O.o I don't understand what you mean by that sad.gif

And what do I make the new imgol?

And 419 is plasma.grp? What? I thought 419 was Acid Spray? I hate iscript sad.gif

Also, does imgol call upon the images.dat ID or the grp ID? This is driving me nuts sad.gif
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-12-29 at 17:16:17

1)Ctrl+F = search feature.
2)Make the new imgol "imgol 419 0 0 since 419 is the images.dat id of the acid spray
3)Yes. It is. If it makes you feel any better, the reaver .grp file is trilobite .grp, the Observer is witness.grp, the Robotics Support Bay is stasis.grp, and the Arbiter Tribunal is prism.grp
4) imgol calls images.dat.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-12-29 at 17:26:57
CODE
# Flames(Small) (thingy\oFireV.grp)


Damn, I just noticed the # there :/ I actually thought that was necessary sad.gif

And ohhh, you meant search feature in NOTEPAD. I thought you meant in IceCC. I have each different entry in a seperate .txt file, so I know what I've edited, so that doesn't really help me tongue.gif

Thanks for the help though, I'll see if I can make this work tongue.gif

ADD: It crashed :/ I have to go though, so I can't provide details now.

Alright, now to find out why it crashed. Here are my scripts:

Uh... I figure somethings wrong in there, but I'm not smart when it comes to this tongue.gif Help?

ADD: I think I've got a solution... I'm too lazy to try it right now though tongue.gif

FIXED! WOO! I'M SO HAPPY IT WORKS NOW smile.gif

Thanks for your help guys.

>>>Lol, locked!
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