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Staredit Network -> Computers and Technical -> "Ultra High Definition Video"
Report, edit, etc...Posted by KrAzY on 2007-01-07 at 21:59:39
QUOTE(From Wikipedia @ the free encyclopedia)
Super Hi-Vision, also known as Ultra High Definition Video or UHDV and UHD is a digital video format, currently proposed by NHK of Japan.

The new format with a resolution of 7,680 × 4,320 pixels is four times as wide and four times as high (for a total of 16 times the pixel resolution) as existing HDTV, which has a maximum resolution of 1920 × 1080 pixels. Because this format is highly experimental, NHK researchers had to build their own prototype from scratch. In the system demonstrated in September 2003 they used an array of 16 HDTV recorders to capture the 18-minute-long test footage. The camera itself was built with four 2.5 inch (64 mm) CCDs with a combined resolution of only 3840 × 2048. They then resort to pixel shifting to bring it to 7680 × 4320.

Wikipedia Link

Give me your thoughts about the UHDV for the next-generation of gaming, imagine Unreal Engine 3 and CryEngine 2 being very realistic and beyond the limit.

Just imagine, a computer or Ultra High Definition Television with 7,680 x 4,320 pixels while 60 frames per second. They said it can be too good, meaning you can get motion sickness because it's too real. By the way, click on the link I provided above and click at the picture to see how huge 7,680 x 4,320 will be and right now we're currently on HDTV 1080p at our highest.
Report, edit, etc...Posted by chuiu on 2007-01-07 at 22:12:41
You won't see UHDV games until 2015 at the soonest.

ADDITION:
Let me correct myself, you won't see games going up to that resolution until 2015 at the soonest. Its easy to develop a game and make it compatible for various TV's and such but to program a game for that resolution is a whole 'nother story and requires a lot more storage than a DVD could provide. But I'm sure something like Blueray would be enough room.
Report, edit, etc...Posted by KrAzY on 2007-01-07 at 22:35:56
Blu-ray is basicly the same thing as HD DVD, just more memory is what it cost more. Blu-ray may be HD but for some reason the Xbox 360 vs PlayStation 3 graphic comparison of 2006 made the 360 the victor. If Blu-ray can handle this much pixels, there are chances for HD DVD, even how small their memory is, can. What I'm saying is that HD DVD could handle it better than Blu-Ray since it's a close relation but for all I know that there might be UHD DVD on 2015 or earlier on.

As for the year 2015, some say in the GameSpot forums that they've mentioned it could be played on Crysis, which will be available soon once Windows Vista is launched so it might be the end of 2007 or the beginning of 2008 but if not, we will never know.
Report, edit, etc...Posted by Deathawk on 2007-01-07 at 22:53:56
HD DVD != DVD...

Uhh, and the storage isn't as important as GPU among other stuff for video quality etc...

And I don't understand anything you're saying here
QUOTE
handle this much pixels, there are chances for HD DVD, even how small their memory is, can. What I'm saying is that HD DVD could handle it better than Blu-Ray since it's a close relation but for all I know that there might be UHD DVD on 2015 or earlier on.



And uh... yeah, I don't think Crysis is going to support a resolution near that.. considering no game is near that resolution currently... and the largest monitors only support like 2560x1600 or something..

And uhh.. Even with Blu Ray, I don't think there would be enough space on a disc for a game on UHDV
Report, edit, etc...Posted by KrAzY on 2007-01-07 at 23:04:03
What I'm saying, again.. is that DVD will do a better job than Blu-Ray. Of course no game could handle (yet) that high yet but eventually Windows Vista will bring in high specs and soon Unreal Engine 4, CryEngine 3, etc. will go on within years before 2015. Currently, we're on the Seventh Generation of gaming. But if the sixth generation started in 1998 and ended in 2006, we might have 7,680 x 4,320 on the Seventh Generation before the Eighth.
Report, edit, etc...Posted by Lithium on 2007-01-09 at 07:48:36
Sony made its way to Blu-ray way too early for its success. DVD currently can handle our HD quality fine, but Sony had to overdo it. Blu-ray will be something of a bigger thing since it can handle 50 GB to its maximum capabilities.
Report, edit, etc...Posted by Syphon on 2007-01-09 at 08:12:28
>Computers and Technical
Report, edit, etc...Posted by Felagund on 2007-01-09 at 16:25:57
Yeah, max resolution in games is 2560x1600, and even then you can't really achieve that with most. On a 50-60" screen, the pixels will only really be about 50% more dense than 2560x1600 on a 30" monitor. I'm sure the G80 could pump out that number of pixels without breaking a sweat as long as antialiasing was turned off (it would pretty much be obsolete at that resolution anyway). The resolution might be applicable at 50"+ resolutions, but anything below would have too many pixels. I believe this technology has more of a chance in movie theaters than in home theaters, but that's just my two cents.

I honestly can't tell a difference between 1080p and 1680x1050 on my 20" widescreen, so I honestly don't see a need for UHDV. I think we need to focus on improving image quality rather than increasing the resolution of videos.
Report, edit, etc...Posted by KrAzY on 2007-01-09 at 18:44:45
All that I know of, it's better than 3D glasses. That's my two cents. tongue.gif
Report, edit, etc...Posted by green_meklar on 2007-01-10 at 10:39:21
QUOTE
to program a game for that resolution is a whole 'nother story and requires a lot more storage than a DVD could provide.

Not really. A movie at that resolution would require an enormous amount of space, but from what I can tell a game, especially a 3D game (and most modern games are 3D), wouldn't actually require that much more space than it does already. You might want some more speed on the CD drive, though. Or...hmm...what about running the game off multiple CDs at the same time?
Report, edit, etc...Posted by Felagund on 2007-01-10 at 16:24:23
Or just off the hard drive for example...

Or flash memory which will dramatically reduce loading times.
Report, edit, etc...Posted by Deathawk on 2007-01-10 at 23:39:23
http://www.newegg.com/Product/Product.asp?...N82E16815168001
Report, edit, etc...Posted by Centreri on 2007-01-16 at 20:59:22
I don't understand why we need something like this.. From what I understand this is about four times as powerful as current format used to display movies and all. Unless we're making huge movie screens, this is plain unnecessary. Right now. It could become useful, though, but I don't think movies need any more detail then they have right now. I don't want too much icing on my cake, I might get sick.
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