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Staredit Network -> UMS Assistance -> Triggers For An Easy Map
Report, edit, etc...Posted by TwiStEd vIsioN on 2004-08-12 at 18:10:11
Does anyone want to do the triggers for a map I am making? I would greatly appreciate it!
Report, edit, etc...Posted by Vindexus on 2004-08-12 at 18:13:58
No.

What triggers are you having trouble with, we'll help you with those.
Report, edit, etc...Posted by Battleaxe3 on 2004-08-12 at 18:17:32
Then it would be pretty much their map, triggers are what makes up a map!
Report, edit, etc...Posted by TwiStEd vIsioN on 2004-08-12 at 18:24:03
Well I intended on giving the credit of the triggers to the person who does it, if all you will do is tell me how than here is my problem. I am making a paintball (Sniper) map and I need 11 rounds, and I want at the end of the 11 rounds, the team with most points wins, but I have tryed to do the triggers every way I can think of, and they never work
Report, edit, etc...Posted by Vindexus on 2004-08-12 at 18:42:28
QUOTE
Players
- Team 1
Condtions
- Foes command exactly 0 snipers
Actions
- Remove snipers
- Create snipers for each player at their respective spawns
- Add 1 Custom for Team 1
- Add 1 death for all players for Unused Unit
- Preserve Trigger


Repeat that for team 2

QUOTE
Players
- All Players
Condtions
- Current Player has suffered at least 11 deaths of Unused Unit
- Current Player has most score of Custom
Actions
- Victory


That should work.
Report, edit, etc...Posted by TwiStEd vIsioN on 2004-08-14 at 21:31:35
I either did it wrong, or it didn't work. will anyone do the triggers for me on that part of the map? im not asking for you to do any other triggers. You will be included in the credits
Report, edit, etc...Posted by Vindexus on 2004-08-14 at 21:48:46
I'm gonna give it a shot. I'll edit this post when I'm done.

QUOTE
Players
- Team 1 & Team 2
Conditions
- Foes commands exactly 0 men
Actions
- Add 1 Custom for current player
- Add 1 deaths for Unused Unit for Current Player
- Remove all men for current player
- Preserve Trigger


QUOTE
Players
- Team 1 & Team 2
Conditions
- Current Player command exactly 0 men
- Allies command exactly 0 men
Actions
- Add 1 Unused Unit for Current Player
- Preserve Trigger


QUOTE
Players
- Team 1 & Team 2
Conditions
- Current Player has suffered at least 11 deaths of Unused Unit
- Current Plyaer has most Custom Score
Actions
- Victory


QUOTE
Players
- Team 1 & Team 2
Conditions
- Current Player has suffered at least 11 deaths of Unused Unit
- Current Plyaer has least Custom Score
Actions
- Defeat
Report, edit, etc...Posted by TwiStEd vIsioN on 2004-08-14 at 22:03:16
helpsmilie.gif Im soo rusty on all this, and the fact that I wasn't all that great in the first place doesn't make it any better
Report, edit, etc...Posted by ETEFT on 2004-08-14 at 22:09:31
Your avatar is funny biggrin.gif and triggers is what makes a map ^_^.
Report, edit, etc...Posted by MapUnprotector on 2004-08-14 at 22:11:45
is that mini me in ur avatar?
Report, edit, etc...Posted by (U)Bolt_Head on 2004-08-15 at 01:43:00
QUOTE(TwiStEd vIsioN @ Aug 12 2004, 05:24 PM)
I am making a paintball (Sniper) map and I need 11 rounds, and I want at the end of the 11 rounds, the team with most points wins, but I have tryed to do the triggers every way I can think of, and they never work

All Players
Conditions:
-Allies commands exactly 0 snipers
-Current player commands exactly 0 snipers
Actions:
-Remove all snipers for all players
-Create 1 sniper for (each player, both teams), at (correct locations). multiple triggers
-Set custom score for foes to add 1.
-Preserve Trigger

All Players
Conditions:
-Current player score is at least 12
Actions:
-Wait 0
-End Game in Victory


Ok I tried to compress this as much as possable so hope this works. smile.gif
Report, edit, etc...Posted by Vindexus on 2004-08-15 at 02:08:21
If your allies command exactly 0 snipers, can that condition still be met while you have have one? Or are you considered an ally to yourself?
Report, edit, etc...Posted by Roaring Emu on 2004-08-15 at 03:20:32
I'm pretty basic in the Trigger Department. I know enough to get by on my own map but I dont know any fancy stuff. That and I'm lazy so I dont think I'll help much... sorry sad.gif
Report, edit, etc...Posted by (U)Bolt_Head on 2004-08-15 at 03:56:35
QUOTE(Vindexus @ Aug 15 2004, 01:08 AM)
If your allies command exactly 0 snipers, can that condition still be met while you have have one? Or are you considered an ally to yourself?

oh yeah good point lol

Trigger edited
Report, edit, etc...Posted by TwiStEd vIsioN on 2004-08-16 at 13:05:52
It doesn't work right, can some one make the triggers and save them, so I can load them onto my map? just the triggers for that part of the game, nothing else. if you could it would be awsome, and get rid of alot of headaches
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