Staredit Network

Staredit Network -> Modding Assistance -> A Few Questions
Report, edit, etc...Posted by 00cnr on 2007-01-15 at 11:12:45
Well, so I read to modding tutorial by DTBK and went to experimenting with different aspects of modding. I was wondering if/how you could:
•Make Mind Control effect buildings not units
•My StarDat.mpq is full of unknowns and I went to the link in DTBK's tutorial to get the listfile but the file was gone. How could I get the listfile now?
•Can you make a vulture a one unit transport?
•How do you combine the starcraft images into one image?
Report, edit, etc...Posted by TheNomad on 2007-01-15 at 11:49:17
QUOTE(00cnr @ Jan 15 2007, 07:12 PM)
Well, so I read to modding tutorial by DTBK and went to experimenting with different aspects of modding. I was wondering if/how you could:
•Make Mind Control effect buildings not units
•My StarDat.mpq is full of unknowns and I went to the link in DTBK's tutorial to get the listfile but the file was gone. How could I get the listfile now?
•Can you make a vulture a one unit transport?
•How do you combine the starcraft images into one image?
[right][snapback]614025[/snapback][/right]


1. Yes with EXE editing... I might have the offset (but I need to make sure it's the correct one), but I'll give it to DoA to include it in FG
2. Attached...
3. Yes, with DatEdit for the transportation slots, and a Grafter (SG, MG or FG) to view the passengers and add the routines... The DatEdit method works on any SC version, a Grafter is version-specific, and FireGraft isn't released yet... so I recommend you stick to DatEdit only smile.gif I guess your best shot is using MemGraft for SC 1.13e
4. What do you mean ? Like frames for one unit/effect ?

Regarding #3, you sound like a beginner modder and I recommend you don't jump to MG just yet, if you don't mind. You need more practice as mem-patching is not the easiest thing to do when the only tool you know is TBLPad.

Good luck!

If you do want to try MG out, read my tutorial here
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2007-01-15 at 11:59:50
Well, you can't make the Vulture transport any one unit. You can, however, make it transport only one unit that takes up one space, like a Marine.

@TheNomad: The MC problem is nasty. You can't change it with a grafter (as far as I know) and for some reason Blizzard decided to hardcode targetting for BW spells (grrr...) I'd like to know the answer to this, also tongue.gif
Report, edit, etc...Posted by 00cnr on 2007-01-15 at 12:05:02
QUOTE
4. What do you mean ? Like frames for one unit/effect ?


I mean like in Lord_Agamemnon(MM)'s avatar with the combined: BC, Vulture, Wraith... etc.

Also, I DLed your attachment and added the listfile to TBLPad, but I still get a list of unknowns in StarDat.MPQ? I saved it as Starcraft_Brood_War.rar in the TBLPad folder and added it as a listfile, did I do something else wrong?

EDIT:
Wait, shouldn't it be in the WinMPQ folder?

RE-EDIT:
Nope, just tried that and it still didn't work.
Report, edit, etc...Posted by TheNomad on 2007-01-15 at 12:09:37
That's because you must use WinMPQ or MPQ Viewer to view MPQ files... TBLPad is, as the name says, a TBL file reader...
Report, edit, etc...Posted by 00cnr on 2007-01-15 at 12:12:29
Yeah, I noticed that as soon as I posted and switched the file over to WinMPQ but I still have a StarDat full of unknowns.

Do I have to do anything with the RAR, or is it fine the way it is?
Report, edit, etc...Posted by ShadowFlare on 2007-01-15 at 15:20:16
Options...
Report, edit, etc...Posted by 00cnr on 2007-01-15 at 15:21:24
Did that...

Do I need it as a .RAR file, or something else?
Report, edit, etc...Posted by Doodle77(MM) on 2007-01-15 at 15:35:34
.RAR is an archive format. Open it. If you cant, i'd reccomend you get 7-zip.
you need the .txt in it
Report, edit, etc...Posted by 00cnr on 2007-01-15 at 15:42:12
Yeah, I looked up the .RAR format and found it is a compressed archive format. But, problem solved. I went onto maplantis and found all the listfiles on there.
Thanks anyway though.
Report, edit, etc...Posted by TheNomad on 2007-01-15 at 15:46:14
QUOTE(Lord_Agamemnon(MM) @ Jan 15 2007, 07:59 PM)
@TheNomad: The MC problem is nasty.  You can't change it with a grafter (as far as I know) and for some reason Blizzard decided to hardcode targetting for BW spells (grrr...)  I'd like to know the answer to this, also tongue.gif
[right][snapback]614049[/snapback][/right]


I said exe editing not mem patching, as in disassemble the exe and modify it via asm (which I did for some experiments). You can for example change the lockdown effect...

You need it as a txt file, just unrar it.
Report, edit, etc...Posted by 00cnr on 2007-01-15 at 16:15:12
I've got the listfile, now I'm wondering how you could meld different unit .grp's to make a custom image for one unit, like in Lord_Agamemnon(MM)'s avatar. Do you just extract the .grps for the units you want combined in the image, use Retro GRP to make them BMPs and simply combine the images?
Report, edit, etc...Posted by nirvanajung on 2007-01-15 at 17:22:18
there are a lot of ways to embody like that
u can make that with two ways generaly

as for LA(mm) avata, that seems maded by composition with image editor
not structual setting in SC ( i dont say it as specific information for that)

so composite is one of general way

other general way is iscripting
iscript is basicly image script
that has define which sprites will displayed by each graphical orders

so if u want just add images over original sprite of unit
then use each graphical orders in iscript for unit

i didn't say specific information and detail usage either for purpose
becuzz if u wouldn't find out by urself then u could not solve ur question

use searching funtions
Generaly that would give u answer nearly for all of ur question

GL~!
Report, edit, etc...Posted by Corbo(MM) on 2007-01-15 at 18:00:48
As to the unit graphics things

Have This

I made that long time ago although it's for buildings it's rather useful because to modify units like LordA did that's the same idea I wrote about.

Can make a unit transport? Yes, I made every kind of units transports and all you need is giving them a button for loading units and unloading and give the "Space provided" on datedit. You can also change the unit display stat combo to a transport unit (so it display the units it's carrying)
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