I cant figure out the reason, i have seen alot of crash effects in the game but im just not even close to knowing why this problem keeps accuring.
I built the map using SCMdraft2 and touched it up using Starforge.
the pixels of the map are the right length, no trigger would cause crash, but im not sure on this one and thats the SCMdraft2 program, it makes all units by default(not on default) all units stats set to 0, such as the life/buildtime/attack/defense.
could that be causing a problem?
any help would be apreciated.
dang sorry i just answerd my own question. can someone delete this post
Ah, buildtime. If buildtime is 0, then upon attempting to build the unit, starcraft will crash.
Also check to see that you dont have any buildings or doodads that are partially off the map, that will also crash starcraft.
Otherwise, I hope that should be fine.
ok can someone with some power plz contact the maker of the lastest SCMDraft2 and tell them that the map editor will set all units to 0(zero) in stats involving everyfield.
This has to be changed...Why is it even a feature, basicly it says fix me or you cant test your map for about 10 minutes while you fix our little gift that we left you. what a waste of time, it never use to be like that with SCMdraft.
Make sure you're using the most current version of SCMDraft. I just tried making a new map, and all of the basic unit stats were there. The link to the scmdraft section of SEN:
http://www.staredit.net/index.php?showforum=62--Solved.