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Staredit Network -> UMS Assistance -> [SOLVED]Err... help plz
Report, edit, etc...Posted by Vampiir on 2007-01-24 at 17:26:59
I dont understand, will Map Revealers reveal burrowed units? and how do you make an enemy, share vision with a player? Like the computer share vision with a player? i tried it, doesnt seem 2 work for me, maybe im doing it wrong mellow.gif
Report, edit, etc...Posted by Kaias on 2007-01-24 at 17:34:28
Map Revealers cannot do not detect invisible or burrowed units.

You can make players share vision by using the 'Run AI script' Action.

Make sure you are giving the Script to the right person, however.
Report, edit, etc...Posted by FizzleBoink on 2007-01-24 at 17:35:37
Map revealers will not show burrowed units and read http://www.staredit.net/index.php?tutorial=64 to answer your second question.
Report, edit, etc...Posted by Vampiir on 2007-01-24 at 17:59:30
Thanks, and i got another question... When I try and edit a unit like siege tank, it wont edit... the damage is blank, on both, siege and tank mode. I cant edit also cuz its grayed out... why is this?
Report, edit, etc...Posted by JordanN_3335 on 2007-01-24 at 18:13:11
Well first of all did you uncheck the small box in the corner. 2nd are you using scmdraft or starforge cause you have to go to terran and click on the * box and it says tank turrets were you edit the damage rate from there
Report, edit, etc...Posted by Vampiir on 2007-01-24 at 18:41:02
Oh i got it... I asked fredz, he said there is the "unit" and then "turret" and i had to edit the turret... Thanks 4 ur help guys!
Report, edit, etc...Posted by roryfenrir on 2007-01-24 at 18:50:00
for the shared vision you ahve to have the trigger for the humman.

if you want player 1 to see player 2 you have to do this:

players:
P1

conditons:
Always();

Actions:
runAIscript(turnONsharedwisonplayer2);
perserve();

at first i thought the trig was for player 2 and share vision with playter 1 but no.
Report, edit, etc...Posted by FizzleBoink on 2007-01-24 at 18:52:35
No problem Vamp.

You don't really need a preserve trigger for the Shared Vision aspect.
Report, edit, etc...Posted by green_meklar on 2007-01-24 at 19:01:30
QUOTE
You can make players share vision by using the 'Run AI script' Action.

Make sure you are giving the Script to the right person, however.

Namely, give it to the person receiving the vision, not the person giving the vision. I think.
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