Staredit Network

Staredit Network -> StarForge -> Heimdal
Report, edit, etc...Posted by Shocko on 2007-01-25 at 22:57:34
Do you ever plan on handing over starforge to possibly another programmer who could update it, or do you still work on it?
Report, edit, etc...Posted by Oo.Insane.oO on 2007-01-25 at 23:20:40
As far as I know Heimdal has been doing work for Bungee and doesnt have time to work on starforge anymore but yeah he should give away the source
Report, edit, etc...Posted by Doodle77(MM) on 2007-01-26 at 23:59:05
He lost it i think.
Report, edit, etc...Posted by Shocko on 2007-01-27 at 10:06:51
I like starforge over SCMDraft and I wouldn't mind getting an update so that it wouldn't crash some of the time. I think the best thing starforge could do with is fixing the "move up / move down / move top / move bottom" functions.
Report, edit, etc...Posted by Oo.Insane.oO on 2007-01-27 at 12:20:44
QUOTE(Doodle77(MM) @ Jan 26 2007, 11:59 PM)
He lost it i think.
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That would suck if he lost it sad.gif I like starforge better too but I would like it to show right minimap colors aswell as a couple other things
Report, edit, etc...Posted by xmrxsiegecopx on 2007-01-27 at 19:18:39
You could always make your own map editor/program using StarForge.dll.
Report, edit, etc...Posted by Shocko on 2007-01-27 at 21:05:27
Starforge in my opinion has a way better trigger editor, and the terrain is a lot easier to use. SCMDraft is just good because it's less laggy and less buggy.

I would make my own Starforge, however the only programming I know is html, a little php and some flash action script.
Report, edit, etc...Posted by xmrxsiegecopx on 2007-01-28 at 07:23:23
QUOTE(Shocko)
I would make my own Starforge, however the only programming I know is html, a little php and some flash action script.


A programming language such as BASIC isn't difficult to learn, but a free compiler isn't that easy to find. C++ on the other hand, has many free compilers but more complex than the average programming language today. Also, you'd have to understand the CHK's data format to some degree to make it all the easier to code a mapping program/editor.

I recommend getting a C++ compiler and some reading on the beginners' tutorials at CProgramming, then taking a look at the CHK Data Format reference (albeit outdated, so maybe Maplatntis's wiki would be a better source) and taking it from there.
Report, edit, etc...Posted by Shocko on 2007-01-28 at 07:40:15
I wanted to get C or C++ somewhere along those categories, however I wasn't sure if it was free and my attempts to find one for free were far from succesful.
Report, edit, etc...Posted by xmrxsiegecopx on 2007-01-28 at 08:03:49
Here is a small list of good and free C++ compilers. I myself am using Dev-C++.

CProgramming is mostly a free site and even has a support forum, so that should be more than enough to get started.
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