yay? i think its pretty cool!
and i was only one who entered contest
Wow, not bad at all, I never liked the badlands cities though, since the buildings have to have the same tile over and over, but you still did good, I like the Helicopter Pad and the Dock, and nice use of Floor Traps
ya for the longest time i didnt know what to do for sidewalks
I like it, can you get a closer shot?
wow that is pretty nice... it actually looks like a real city! love the details
I LOVE IT!!! I looks really real and its just an awsome texture... GJ!
Wow that is neat. It kinda sucks that your 3D buildings aren't very functional since you can't walk behind them, but it certainly looks awesome. Good job.
Great details and it flows very smoothly. Very pleasing to the eye.
That was really good. I have never seen such a good use of Floor Traps before, escpecially the Helipad. Also, the tanks made the city look alive. Add some people on the sidewalk, and it'll be really, really good. Also, a closer-up picture of some parts of the map would be great.
ya its too bad i cant use in an actual game... unless you were like a helicopter or soemthing but its still cool. Thanks for all the comments.
Heres 4 closer ups pics
Appartments/Skyscraper
Hotel
Park
Freeway
oooh.... Those closeups kinda ruined it for me, the skyscraper is awful blocky, still pretty good though, but I still love the hotel and park and freeway, although closeup the traps don't look as good.
mmm
even with the blockiness its still pretty good, u had a good idea it just turned out somewhat blocky, maybe no use floortraps in the park tho... maybe some dirt-to-grass tiles to make a path in the park instead of a paved sidewalk
nice outside elevators, with some blending that city-scape could become REALLY nice, maybe some fly-over terrain in a gta map or something... or some terrain in a Twin Tower Defense map...
great concept
Although the buildings need a work to find smoother tiles, I love the way you did the streets and sidewalks. Fix that, and fix up the left side of the freeway, add shadows, and this will easily be one of the best cities I've seen.
The only problem I see with this, is that it's not too original. There's alot of original stuff here, but I just don't think it's original enough. For the contest, Gigins said that he wanted new stuff. Well anyways, I still love this, though te skyscraper was blocky when I saw it close-up.
Wow that looks great! I'm a super noob at using SCMDraft or any other editing tools besides ye ole StarEdit, and I'm just wondering how that would function in game? I know units couldn't go behind it, but would it even work? Like could you drop a unit on the roof and have it shoot at something down below? How would that work? Anyway just my noob thoughts =D looks awesome though
QUOTE(dragon_ninja126 @ Feb 9 2007, 05:55 PM)
Wow that looks great! I'm a super noob at using SCMDraft or any other editing tools besides ye ole StarEdit, and I'm just wondering how that would function in game? I know units couldn't go behind it, but would it even work? Like could you drop a unit on the roof and have it shoot at something down below? How would that work? Anyway just my noob thoughts =D looks awesome though
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If you don't know how it works you should check Gigins a.k.a DEAD's map called GTA, the whole city scape is based upon this concept
yes you could fire off the tops of the buildings