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Staredit Network -> UMS Assistance -> [SOLVED] Cloaking Beacons
Report, edit, etc...Posted by joker2kill on 2007-02-01 at 23:13:43
This is short and simple..
I just want to cloak some beacons..But I haven't Map made in a while, and forget how to do it.
I know there is a Tutorial on it. But I can't make it out for the life of me. So if someone could post this method in Lamens terms...That would be great biggrin.gif.
BTW. The owner of the beacons is P8.
Report, edit, etc...Posted by DT_Battlekruser on 2007-02-01 at 23:46:28
I'm not sure what is to be misunderstood in the tutorial...

Have some have of having vision of the beacon (either ally vision with that player of create a nearby detector).

Use the Disable Doodad State action on the beacon (not that you can only disable one unit per action run)

Remove the vision of the beacon after a few milliseconds (80 should do).
Report, edit, etc...Posted by joker2kill on 2007-02-01 at 23:59:38
QUOTE(DT_Battlekruser @ Feb 1 2007, 08:46 PM)
I'm not sure what is to be misunderstood in the tutorial...

Have some have of having vision of the beacon (either ally vision with that player of create a nearby detector).

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That is kinda what confuses me. Unorganization tongue.gif. And to me the tutorial is a lil' unorganized. No offence, Lol.
Kinda like that sentence there...biggrin.gif
But yah anways. I got it to work. happy.gif
<3
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