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Staredit Network -> UMS Assistance -> Help With Switches
Report, edit, etc...Posted by PsykoticNin on 2004-08-16 at 15:09:06
here's the thing
if i make it so, lets say i make the trigger switch "switch A"
could i have two different triggers be activated by "switch A"

example:
Trigger 1

Condition:
Always

Action:
Set switch A
______________________________
Trigger 2

Condition:
Switch A is set

Action:
Give Player 1 100 ore
_______________________________
Trigger 3

Condition:
Switch A is set

Action:
Give Player 1 50 gas
_______________________________

so what i mean is by setting one switch can i have more than one triggers activate under ONE switch?
Report, edit, etc...Posted by GaMbLiNpErSiMmOn on 2004-08-16 at 15:10:55
yes... switches are like just the switches for lights...

you can have a switch turn on multiple lightbulbs
Report, edit, etc...Posted by Kow on 2004-08-16 at 15:26:24
Nice analogy tongue.gif
Report, edit, etc...Posted by MapUnprotector on 2004-08-16 at 15:27:20
and just like you can have a switch set multiple trigs you can have multiple triggers set a switch happy.gif
Report, edit, etc...Posted by (U)Bolt_Head on 2004-08-16 at 18:05:53
QUOTE(PsykoticNin @ Aug 16 2004, 02:09 PM)
here's the thing
if i make it so, lets say i make the trigger switch "switch A"
could i have two different triggers be activated by "switch A"

example:
Trigger 1

Condition:
Always

Action:
Set switch A
______________________________
Trigger 2

Condition:
Switch A is set

Action:
Give Player 1 100 ore
_______________________________
Trigger 3

Condition:
Switch A is set

Action:
Give Player 1 50 gas
_______________________________

so what i mean is by setting one switch can i have more than one triggers activate under ONE switch?

Of course you can have multiple triggers activated by one switch. A switches state can only be changed by an action. Once you set the switch it will remain set until another trigger action clears it.

As for your example it could simply be this.

Conditions:
-Always
Actions:
-Give Player 1 100 ore
-Give Player 1 50 gas

Of course i understand that is just your example and you might not be planning on using those triggers at all.
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