I am making a Bound Map and want to know how to get Lives. Like when you start you get 3 lives, dies lose 1 live, and when you get something for extra lives to add on lives. How I do that?
Just use a death counter. Make it so when you start it sets 3 deaths for human players. Then make it so when ever current player commands 0 lings it subtracts one death. Then make it so when all players have 0 deaths they lose.
(sorry if that didnt make sense)
EDIT: just make it add deaths if you want to add lives
Start with lives:
Condition
- Always
Actions
- set score; set custom to 3
Subtract lives:
Conditions
- Current player commands exactly 0 (bound unit)
- Custom score is at least 1
Actions
- Subtract 1 custom
- Create 1 (bound unit) for current player at 'spawn location'
- Preserve Trigger
Add Lives:
Conditions
- W/e you want
Actions
- Add 'x' custom
Ummm...yea.....it didnt make sence...sorry

Follow what kow said, his way is better.