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Staredit Network -> Miscellaneous -> Ultimate Defence
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-17 at 14:23:55
You know when you place an interceptor or scarab for player 14 in a map and you have to actually click on the unit to attack him? Well couldn't you make that into a defence, you have a siege tank and you have to target the units yourself and blast em away? cool.gif Someones probably making one right now tongue.gif unless im wrong
Report, edit, etc...Posted by CheeZe on 2004-08-17 at 14:29:37
you don't have to click on fast speed, use the attack command, if you want them to stay in the same place and defend, use patrol mellow.gif
Report, edit, etc...Posted by Kenoli on 2004-08-17 at 14:39:54
Siege tanks can't patrol when sieged, so you would have to target stuff to shoot it.

I think it would work but i dont like the idea.

By the way defense is not spelled with a 'C'
Report, edit, etc...Posted by Paella on 2004-08-17 at 15:15:08
lol kenoli i hate that too when people spell it 'defence' bc it is very annoying. also, i was thinking, the ultimate defenSe would be medic D, u have a medic and allied injured units, when you go to heal they die, and you have to do that to win. i just thought that it was funny bc of the contradiction
Report, edit, etc...Posted by Stereo on 2004-08-17 at 15:34:31
Defence is the british way to spell it ermm.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-17 at 16:46:36
defence defense w/e, its all right! but that medic thing is an awesome idea. and i just made a trailor (interaction version tongue.gif) of the map, its pretty hard cause the units move so fast!! but now i know
Report, edit, etc...Posted by EzDay281 on 2004-08-17 at 17:24:36
If they move 'so fast' then use slow units tongue.gif
Report, edit, etc...Posted by MapUnprotector on 2004-08-17 at 17:29:20
i dont get what u mean by
QUOTE
u have a medic and allied injured units, when you go to heal they die, and you have to do that to win
Report, edit, etc...Posted by DT_Battlekruser on 2004-08-17 at 18:01:18
Err. Have HP detection and the "enemies" are allies and when they are fully healed, they die?
Report, edit, etc...Posted by Gowr on 2004-08-17 at 18:36:10
No, what he means is that when the medic goes to heal a unit instead of healing it kills it when the HP goes up. That would be an awesome defence! tongue.gif biggrin.gif happy.gif smile.gif wink.gif
Report, edit, etc...Posted by KiLLeR2001 on 2004-08-17 at 18:54:01
And how exactly will you know when the enemy unit has full HP?
Report, edit, etc...Posted by Paella on 2004-08-17 at 19:30:23
i was thinking that you should center a location on the medic and then when it goes near a unit, u kill all units for the computer at that loc. it would be best executed with hyper triggers.
Report, edit, etc...Posted by KiLLeR2001 on 2004-08-17 at 19:37:26
QUOTE(Paella @ Aug 17 2004, 06:30 PM)
i was thinking that you should center a location on the medic and then when it goes near a unit, u kill all units for the computer at that loc. it would be best executed with hyper triggers.

Then why not make a wall of medics, and every unit that touches the medics will die... Or will there only be 1 medic?
Report, edit, etc...Posted by Paella on 2004-08-17 at 23:58:24
1 medic, then auxilary units with special effects
science vessel (irradiate)
defiler (slow down thing)
etc
what else are some good units to put into the map?
Report, edit, etc...Posted by Carlsagan43 on 2004-08-18 at 08:41:05
Why not make like Slow defense. You can get several untis that slow the enemy Ghosts, Queeens and arbiters
Report, edit, etc...Posted by Kenoli on 2004-08-18 at 09:47:06
Heh, make a defense map where you dont actually hurt the enemy runners, you just use special abilities to slow them down, and if they get to the finish line too fast you lose. ;D
Report, edit, etc...Posted by Clokr_ on 2004-08-18 at 10:42:41
This is getting offtopic. Moved to garbage.
Report, edit, etc...Posted by melkor191 on 2004-08-18 at 11:19:40
Hmm. to make it more precise , you have allied comp units running to the goal or something and you have to try and heal them all (to kill them) before they get there. Ps. im in ze U.K. so
Defence Defence Defence Defence Defence yawn.gif
Report, edit, etc...Posted by Paella on 2004-08-18 at 11:48:59
so who is gonna make the map?
Report, edit, etc...Posted by mobomojo on 2004-08-18 at 12:39:10
I dont like having to lock your enemies; I played that in Snipers Lock-Only and that totally ruined the experience for that map. I dunno, it might work for defense maps, but unless its like locking down multiple enemies, it wont be as fun.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-18 at 14:42:30
Queen Defence? You can use the Queen's abilities to defeat the enemies.

QUOTE
Helpful Queen Abilities for this map: Spawn Broodling, Ensnare.


Hmm, well, maybe two abilities.

You could spawn Broodlings on enemies and have the broodlings stop Reavers or something...
Report, edit, etc...Posted by Paella on 2004-08-18 at 23:05:53
a queen def coudl be could. if an attack consisted of two unit types: mechanical and organice, u broodling the mechs and then you use ur broods to defend. it would prevent the game from getting stalemated...
Report, edit, etc...Posted by illusion(SS) on 2004-08-19 at 12:28:59
lol wierd ideas... i dotn get most of em lol
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