Staredit Network

Staredit Network -> UMS Assistance -> Add Somethign To Scxe
Report, edit, etc...Posted by TheOddAngel on 2004-08-17 at 15:23:15
I believe someone shold make a new SCXE that can place player 9+up

This needs to happen becasue i like to make my maps in SCXE but if I need to use the trick to make the game 2x faster I cant because i need to use SF ...

I htink this is a good idea

any1 else? huh.gif yes.gif
Report, edit, etc...Posted by Chill on 2004-08-17 at 15:29:06
Yeah, scxe really needs to be updated. Im more interested in the trigger window getting fixed. I dled version 2.6(or which ever version censored.gif es that up) and now i cant dl the old version which didnt have that bug.
Report, edit, etc...Posted by BeeR_KeG on 2004-08-17 at 19:11:03
I don't think the maker(s) of SCXE will update much more, although I could be mistaking.
I heard that GeneralMengsk dosen't do much they told me he retired from that kind of stuff.
Dunno my friend told me that...
Report, edit, etc...Posted by Moogle on 2004-08-17 at 19:15:10
I think if were going update anything would of updated Scmdraft 2 by now.
Report, edit, etc...Posted by Paella on 2004-08-17 at 19:24:49
hopefully when SF becomes finished you will never need another editor, but that seems like a long way away
Report, edit, etc...Posted by evolipel on 2004-08-17 at 23:09:09
Erm... SCXE was made by General Mengsk of Camelot Systems, which no longer exists (it wasn't organized, etc...) I don't believe the person (people?) responsible for making it care about StarCraft/StarCraft applications (3rd party or otherwise).

SCMDraft is made by Suicidal Insanity of the Sovereign Modding Empire. He still works on it as much as he can (well, maybe not SO much tongue.gif), and he has no relation with the people that made SCXE or any access to the materials available for helping the development of SCXE, so the two projects (SCXE and SCMDraft) really have no close relation to each other.

StarForge, another 3rd party editor made by Heimdal, has no close relation to any of the programs mentioned above. StarForge will probably never get finished (not at least in the next year), because Heimdal also doesn't care about StarCraft any more, and I don't believe he is working on StarForge anymore.

So really, Moogle and Paella's posts don't make any sense (since SCMDraft 2 has no close relation to SCXE and StarForge isn't being worked on anymore). Also, I don't believe that what TheOddAngel suggested will ever happen.
Report, edit, etc...Posted by Nozomu on 2004-08-17 at 23:42:53
Well, actually, Suicidal Insanity worked with guys from CamSys as an intern or something, and he does know the former staff.

The thing about SCXE is that it's just regular StarEdit that draws its information from a modified MPQ data file (several different ones, in fact). Thus, units have different properties in the editor than they do in the game, like how buildings don't have to stick to the grid, how all units can be placed for all players, etc. Adding in P12-14 is probably possible, but I suspect that no one wants to mess around with modifying MPQs these days unless they're making a mod or something.
Report, edit, etc...Posted by Revelade on 2004-08-18 at 03:10:34
Why do people make these threads? Yes it would be nice if SCXE could do all this stuff and YES it would be nice if Starcraft had 10 races... the fact is WE CAN'T DO IT... WE ARE MAPPERS... if you want this feature, go to the programs website and post THERE... Sorry I am just sick of threads that give obvious answers (Would it be great to have a million bux [choices: yes, no]). Please post polls or questions that are don't require half a second to answer...

If you really want this feature, go use Starforge, done.
Report, edit, etc...Posted by Clokr_ on 2004-08-18 at 10:38:51
QUOTE(evolipel @ Aug 17 2004, 10:09 PM)
Erm... SCXE was made by General Mengsk of Camelot Systems, which no longer exists (it wasn't organized, etc...) I don't believe the person (people?) responsible for making it care about StarCraft/StarCraft applications (3rd party or otherwise).

Camelot system is still alive, but without a webpage.


QUOTE
SCMDraft is made by Suicidal Insanity of the Sovereign Modding Empire. He still works on it as much as he can (well, maybe not SO much tongue.gif), and he has no relation with the people that made SCXE or any access to the materials available for helping the development of SCXE, so the two projects (SCXE and SCMDraft) really have no close relation to each other.


SI helped General_Mengsk (that is his friend) with some coding about SCXE, also SCXE is not being updated because it is a staredit mod and cannot be updated anymore. Also, SI and General_Mengsk are both members of Camelot_Systems.


QUOTE
StarForge, another 3rd party editor made by Heimdal, has no close relation to any of the programs mentioned above. StarForge will probably never get finished (not at least in the next year), because Heimdal also doesn't care about StarCraft any more, and I don't believe he is working on StarForge anymore.


Heimdal still care about SC, but he has to work on microsoft this summer, I think that he already came back to his house, if not he will come back soon. He worked a lot on SF and finished lots of new features, but he couldn't compile it at microsoft because they had MSVC++.NET and the chk scripts only works when compiled with MSVC++6.0.



QUOTE
So really, Moogle and Paella's posts don't make any sense (since SCMDraft 2 has no close relation to SCXE and StarForge isn't being worked on anymore). Also, I don't believe that what TheOddAngel suggested will ever happen.


Read above.


I think you shouldn't talk without know of what you are talking about.

Anyway, this is not a concept, moved to assistance.
Report, edit, etc...Posted by SI on 2004-08-18 at 13:12:47
QUOTE(evolipel @ Aug 17 2004, 10:09 PM)
Erm... SCXE was made by General Mengsk of Camelot Systems, which no longer exists (it wasn't organized, etc...) I don't believe the person (people?) responsible for making it care about StarCraft/StarCraft applications (3rd party or otherwise).

SCMDraft is made by Suicidal Insanity of the Sovereign Modding Empire. He still works on it as much as he can (well, maybe not SO much tongue.gif), and he has no relation with the people that made SCXE or any access to the materials available for helping the development of SCXE, so the two projects (SCXE and SCMDraft) really have no close relation to each other.

StarForge, another 3rd party editor made by Heimdal, has no close relation to any of the programs mentioned above. StarForge will probably never get finished (not at least in the next year), because Heimdal also doesn't care about StarCraft any more, and I don't believe he is working on StarForge anymore.

So really, Moogle and Paella's posts don't make any sense (since SCMDraft 2 has no close relation to SCXE and StarForge isn't being worked on anymore). Also, I don't believe that what TheOddAngel suggested will ever happen.

the camsys site doesn't exist...

also I am not SMEMP staff.... I helped make SCXE, I know GM personally, and there may be a 3.0 in the future sometime.
Report, edit, etc...Posted by illusion(SS) on 2004-08-19 at 12:15:38
yeah. i downloaded a patch soemwhere i forgot where, but when i get home ill post it here. it includes some fixes for 2.5, and again i forgot where btu all u have to do is replace the 2.5 files with these and it works. ill explain more when i get home.
Report, edit, etc...Posted by evolipel on 2004-08-19 at 17:28:53
I didn't know you helped make SCXE tongue.gif I always thought you were two different people making different editors... I also thought that you were staff at Smemp since... well... it would have probably made sense that you were.

Well, true, the CamSys site doesn't exist, but they haven't done/updated anything related to SC in a long while and I don't believe that they still care about the game (assuming the members still keep in touch with each other). Also, the IRC channel has like 3 or 5 people in it, and most of them are always in the Smemp IRC channel also. There are also rarely any conversations there (I also don't believe that the most of original CamSys members exist in the channel if they're not at Smemp). Therefore, CamSys doesn't and probably never will update SCXE.

Clokr: True, I didn't know that StarForge was still being developed, but that is what it looked like before you told otherwise. Seriously, the last thing Heimdal has said publicly was that he was leaving the SC community and won't update StarForge anymore. So, it was to the best of my knowledge (and any member of the general public's knowledge in this case) that StarForge was a dead program.

In the end, it's still true that what TheOddAngel (original discussion) said will probably not happen, although Paella's and maybe Moogle's posts are still in the right.

Btw, there should be another forum, because this thread doesn't really belong to either Concepts or Assistance (it's closer to assistance since it was asking to update SCXE, but still irrelevant to both topics.)
Report, edit, etc...Posted by illusion(SS) on 2004-08-19 at 17:34:39
QUOTE
I didn't know you helped make SCXE  I always thought you were two different people making different editors... I also thought that you were staff at Smemp since... well... it would have probably made sense that you were.


umn. ok where did i say that?

Edit-

Oic...
QUOTE
also I am not SMEMP staff.... I helped make SCXE, I know GM personally, and there may be a 3.0 in the future sometime.
Report, edit, etc...Posted by Clokr_ on 2004-08-19 at 21:25:32
QUOTE(evolipel @ Aug 19 2004, 04:28 PM)
Clokr: True, I didn't know that StarForge was still being developed, but that is what it looked like before you told otherwise. Seriously, the last thing Heimdal has said publicly was that he was leaving the SC community and won't update StarForge anymore. So, it was to the best of my knowledge (and any member of the general public's knowledge in this case) that StarForge was a dead program.

The last thing that he said publicly was that he was gonna make a "last" release before he leave, and that release is still being developed. There was a really long list at TSE forums of ideas to do.
Report, edit, etc...Posted by Nozomu on 2004-08-19 at 21:29:07
What happened to that list, anyway? Do you have it saved somewhere? I'd like to see it.
Report, edit, etc...Posted by Clokr_ on 2004-08-19 at 21:33:35
Timmy's forum: http://s6.invisionfree.com/xboxnight/index.php?showtopic=10
wink.gif
Report, edit, etc...Posted by Nozomu on 2004-08-19 at 21:37:03
Rock on, timmy8586! I wonder why he hasn't shown up here?

Wow, I just looked at the member list and it's like TSE all over again! Even the flamers and spammers wink.gif. I'm not going to join, though it's good to know that everybody found a place to gather.
Report, edit, etc...Posted by illusion(SS) on 2004-08-20 at 09:53:28
lol. i wonder when he will finiosh it. too bad hes leaving it...
Report, edit, etc...Posted by Tactics_Editor on 2004-08-22 at 11:55:11
WHAT IS THE PROBLEM (Bug?) WITH SCXE???

-------------------------
WHAT IS SCXE:

Well, anyway, for those who don't know, I'll explain smth:
(I didn'y hack anything, just my ovseravtion, may me not exact)

SCXE seems to be actually "Staredit.exe" with modified parts
+ a built-in data structures that replace ones from MPQs
and "editlocal.DLL" with modified resources

SCXE differences from Staredit consist of these things:
* Dialogs & other resources: change of size, adding colorcodes support, images...
* Defaults change: maxupgrade=255, not 3
* Data from original .dat from MPQs somehow replaced by SCXE.EXE's built-in data
... and that's all.

-------------------------
WHAT CAN BE DONE WITH STAREDIT

POSSIBLE:

With Resource Hacking programs:
(Here was a link that was removed after BeeR_KeG[eM]'s post(thanks). Sorry for any damage caused by me because I didn't read the forum rules)

+ Change ANY of icons, logos, splash screen pictures, a.s.o.

+ Change dialogs: adding labels, edit boxes, change sizes of dialog boxes and their
elements. You can add, for examle, a new button to a dialog, but it'll do nothing upon clicking it, list box will show no items, a.s.o...

+ Change MENU by rearraging commands
(COOL... When I was typing this I've realized that I CAN PLACE "unit settings" between "Window" and "help" submenus !!!!! No need to click those stupid menus anymore!!!! I'll release changed staredit/SCXE's dll someday)

+ Change ANY of strings that appear in StarEdit like:
QUOTE
Show Leader Board for player closest to <quantity>number</quantity> kills of <unit>unit</unit>.\nDisplay label: '<label>label</label>'"

Space Platform

Player 2

........



With EXE-structure-editor / Hex-editor / HIEW

+ Defaults (upgrade start,max,and so on...)
(proved by SCXE; I don't know where are they or their format)

+ any string in the EXE.
Examples:
"patch_rt.mpq"
"Starcraft\StarEdit\Settings" (registry)
"staredit\scenario.chk" , "staredit\wav\"
!!!! ... possibly without an ability to change number of symbols in those strings, like as changing "storm.dll" --> "super.dll" is possibe, and "storm.dll" --> "mycoolstrom.dll" is impossible or Very Hard.( it's usually not that hard... )


With Arsenals + GRP editors + WinMPQ + MPQdraft
+ Change icons/names/stats of units IN STAREDIT
You MAY order StarEdit that zerglings are flying units, BUT StarCRAFT won't know about it. You MAY place buildings on illegal terrain in Staredit, but StarCRAFT still won't allow you to build on these.

+ Change AI scripts like it's done in SCXE

+ Do anything with units that's possible in SCXE, like placing units for Player12, independant addons... 1-pixel placement ...... "secret" units like nuke missiles...

-------------------------
WHAT can NOT BE DONE WITH STAREDIT

- Anything that involves changing starcraft itself like:
new units/ modified unit stats is starcraft (zerglings fly)
changes in trigger system like converting a numer to a string with a single trigger
computers selectible in create UMS game...

- placing units for players other than 1..8 and 12

- placing sprites

- placing units over #227

- aligning buildings to grid on an illegal terrain (it's really possible, but needs MUCH hacking, same goes to aligning other units )

- non-starndard location sizing (well... that is possibly doable... maybe...)

- other such things

----------------------------------------
Hey, do you want to be able to be ABSOLUTELY race-independable if you're
using BRUSH PALETTE (I do). Then you could download my Ultimedit!
I'll post the link after I upload NON-buggy version.

----------------------------------------

PLEASE TELL ME WHAT YOU WANT OF STAREDIT!
(Well, I mean staredit PATCHES)
Report, edit, etc...Posted by BeeR_KeG on 2004-08-22 at 12:01:00
QUOTE
PLEASE TELL ME WHAT YOU WANT OF STAREDIT!

Seems like you are saying that you made StarEdit...

That link you posted, SEN dosen't want hacks or any such thing so remove it(for your own good).
EDIT: nvm it dosen't work
Report, edit, etc...Posted by FaZ- on 2004-08-22 at 13:48:33
Staredit also can't detect what a units life is at =/ very annoying.
Report, edit, etc...Posted by Mini Moose 2707 on 2004-08-22 at 13:51:55
Heh, I was always looking for something that could modify the .DLLs and stuff. This with some custom tools would certainly own.
Report, edit, etc...Posted by VoidArchon(MC) on 2004-08-22 at 14:01:48
I hate always having to Copy a P12 Trigger or loading a P12 trigger,
They should have added some more stuff to SCXE, disgust.gif
Report, edit, etc...Posted by illusion(SS) on 2004-08-23 at 00:18:51
very much argreed.....
Report, edit, etc...Posted by nyczdigga on 2004-08-23 at 02:07:42
SCXE is good, and better than StarForge. SCXE isn't better than StarForge because of the starcraft classic grid lock. Although, StarForge is 3rd party, and has codes better than scxe. I think SCXE can man up and do better than StarForge and with less errors.
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