is there a way to slow a unit down with out hyper, becaues in my map its going to be needed
Check the stamina thread i think you could odify the triggers there to work for you good luck on our map it looks cool
QUOTE(Kow @ Aug 20 2004, 11:09 AM)
y dont u want hypers?
exactly, why don't you?
hyper triggers rule!!! RULE!!! RULE!!!
just like the random mapmaking tips say: Hyper Triggers Make Things go 12.2 Time Faster!!!
Unless you've got no players without waits use the hyper triggers, they really shouldn't be messing anything up.
But if you insist just go create the move triggers a whole bunch of times and stick like 10 of them in the trigger order for that player, so each cycle the trigger will fire alot.
that would make the walk slow for a bit then normal, then slow then normal, etc
thats what happens w/o hyper triggers

Well maybe if you stuck some pointless waits in the trigger cycle that wouldn't mess things up, but maybe pause it enough or something, eh maybe I don't know what I'm talking bout. But then that'd be like hyper triggers.
Well it's the only way really, stupid 2 second pause.
Make Less wait on the triggers?