QUOTE(Chill @ Aug 22 2004, 09:42 PM)
Id like to add that its alot faster and easyr to just make the beacon owned by a player with shared vision and then give it to a player that isnt after its disabled. No detectors needed.
No, you need detectors in order for it to embed itself into the ground, thus getting the glowing part of the beacon only.
In order to have the beacon cloak each player must veiw it with a detector. Once a player has the capablity to veiw a cloaked unit there it will become cloaked (for that player). Haveing vision with a player who can see it or owning the unit itself qulifies becaue you would be able to see it in its cloaked form.
Chills method will work, however you might have a problem with the placement of your beacon. Sometimes when a beacon is not aligned to the grid it will fail to cloak. Try deleting your beacon and placeing it using snap to grid in ither SCM Draft, Starforge, or Basic Staredit.
Edit: oh crap there was a whole second page here, I replied before reading the second page lol.