Report, edit, etc...Posted by NerdyTerdy on 2004-08-22 at 22:29:52
Hey I need help when I try to cloak something it crashes the game. HELP!!
Players: 1 2 3 4 5 6
Conditions: Current Player Commands Exactly 0 Marine.
Actions: Create 1 Marine at 'Make Marine' for Player 8. Wait 111 milliseconds. Disable Doodad State for Marine for Player 8 at 'Make Marine'. Wait 111 milliseconds. Enable Doodad State for Marine for Player 8 at 'Make Marine'. Wait 111 milliseconds. Enable Doodad State for Marine for Player 8 at 'Make Marine'. Wait 111 milliseconds. Give 1 Marine for Player 8 to Current Player at 'Make Marine'. Wait 111 milliseconds. Move 1 Marine for Current Player to 'Respawn'.
Report, edit, etc...Posted by Cripple on 2004-08-22 at 22:32:42
You Have to give it to computer first and unseen
Report, edit, etc...Posted by NerdyTerdy on 2004-08-22 at 22:33:07
what???????????????????????????????????????/
Report, edit, etc...Posted by RcF on 2004-08-22 at 22:33:16
I remade the trigger so it works Conditions: Current Player Commands Exactly 0 Marine.
Actions: Create 1 Marine at 'Make Marine' for Player 8. Wait 111 milliseconds. Disable Doodad State for Marine for Player 8 at 'Make Marine'. Wait 111 milliseconds. Enable Doodad State for Marine for Player 8 at 'Make Marine'. Wait 111 milliseconds. Enable Doodad State for Marine for Player 8 at 'Make Marine'. Wait 111 milliseconds Order Move 1 marine for player 8 from 'Make Marine' to 'Marine 2' Give 1 Marine for Player 8 to Current Player at 'Marine 2'. Move 1 Marine for Current Player to 'Respawn'. ( I WOULD switch the two so the player doesnt see where the marines are being cloaked... i recommend it but its not required) Preserve Trigger
Btw cripple, he did have it unseen(i hope) and player 8 was the computer... anyways even if you don't look at it after a few seconds it will crash the game if not done correctly.
Report, edit, etc...Posted by greenreaper on 2004-08-22 at 22:38:19
Some units still can't be cloaked this way....
Report, edit, etc...Posted by Cripple on 2004-08-22 at 22:39:37
Oh Im Sorry Forget that Advice I Made Terdy
Report, edit, etc...Posted by Paella on 2004-08-23 at 00:09:56
nerdy, you have to order the marine too, i do this in 3 trigs, but you can do it in 1
disable enable order enable give
Report, edit, etc...Posted by Nozomu on 2004-08-23 at 00:11:19
Actually in Cloaked Zergling Blood I used these:
Disable Enable Enable Order Wait Move Give
Report, edit, etc...Posted by TSoldier_Wol[f] on 2004-08-23 at 00:12:24
Why don't you try to Disable the units you want to cloak? That mine work ya know.
Report, edit, etc...Posted by KiLLeR2001 on 2004-08-23 at 01:37:02
QUOTE(TSoldier_Wol[f)
,Aug 22 2004, 11:12 PM] Why don't you try to Disable the units you want to cloak? That mine work ya know.
No because then they won't move or attack.
Report, edit, etc...Posted by NerdyTerdy on 2004-08-23 at 11:56:20
Well I forgot to put the order thing in my list but I really did have it.
Report, edit, etc...Posted by Silent[wolf] on 2004-08-27 at 03:38:41
1 thing...if its a tank just put an obs over it enable doodad state wait 111 milleseconds disable preserve trigger than it shouldb cloaked and it doesent crash
Report, edit, etc...Posted by .Coko[CK] on 2004-08-27 at 07:27:42
The order part seems to be required, else it may not move, just the problem, a safer way is to have the bit after the wait with the move and give as another trigger, just so it will always work, other than that, thats it!
Report, edit, etc...Posted by @:@ on 2004-08-27 at 07:41:56
I suggest that you use player 161 to cloak your units, its a lot more stable
Report, edit, etc...Posted by Vindexus on 2004-08-27 at 08:05:44
QUOTE(@:@ @ Aug 27 2004, 06:41 AM)
I suggest that you use player 161 to cloak your units, its a lot more stable
This will only works for one unit.
QUOTE
Players - Whoever Conditions - Whatever Actions - Create 1 Marine at Marine 1 for P8 - Disable doodad state for Marine for P8 and Marine 1 - Wait 5 milliseconds - Enable doodad stare for Marine for P8 at Marine 1 - Wait 5 milliseconds - Order Marine at Marine 1 move to Marine 2
QUOTE
Players - Whoeer Conditions - P8 bring at least 1 marine to Marine 2 - Give 1 marine owned by P8 at Marine 2 to Current Player - Move 1 marine for Current Player at Marine 2 to Spawn
Report, edit, etc...Posted by Kusion on 2004-08-28 at 20:05:15
hey Vindexus (or any1 else) how i get a thread for my map?
Report, edit, etc...Posted by Vindexus on 2004-08-28 at 20:40:37
This has nothing to do with this topic, so you shouldn't be posting it here. But just go to Map Showcase & Staredit here http://www.staredit.net/index.php?showforum=6 and click on New Topic near the top right hand of the screen.