,Aug 24 2004, 06:41 PM]Sorry I was off Topic!

Well try to do this way. Make about a # of Locataions on each Player. When a Facehugger comes in then make a little area to create an Chesburster. Then put about 1 to 2 mins countdown then make it so the Player gets kiled and creates an Chestburster! That mine work!
That's exactly what I'm talking about. I even think I have the triggers to do it. I'm just using the Pulse Rifle for an example; I'm too lazy to do the others. Hyper triggers may be needed.
- Always.
- Center location labeled 'FaceHuggerArea' on Pulse Rifle owned by Current player at 'Anywhere'.
- Preserve trigger.
- Current player brings exactly 1 Face Hugger to 'FaceHuggerArea'.
- 'Switch 1' is cleared.
- Remove all Face Hugger at 'FaceHuggerArea' for Current player.
- Set 'Switch 1'.
- Preserve trigger.
- 'Switch 1' is set.
- Wait for 60000 milliseconds.
- Kill all Pulse Rifle for Current player.
- Create 1 Chest Burster for Player 8 at 'FaceHuggerArea'.
- Clear 'Switch 1'.
- End scenario in defeat for current player.
I'm not sure with any of these triggers, so you'll have to test them.