Staredit Network

Staredit Network -> Miscellaneous -> Why Don't You Make Your Prgs Open-source?
Report, edit, etc...Posted by Tactics_Editor on 2004-08-25 at 04:23:53
Open Source is good

People can find and fix your bugs or disballance.

They can edit whatever they want for thair own needs

Many versions can make the project more popular, together with author
(turret defence is an example)

You can't lose your source like it happened with sctrigger or scmtoolkit

And many other things....


So why don't you like it? Post your answers!
Report, edit, etc...Posted by KiLLeR2001 on 2004-08-25 at 04:45:20
The answer is quite simple.

People on Battle.net will take your map (one that you put so much time and effort into) and change a lot of things in it. They will also delete your name since they feel like they did more work then you and replace it with their own. Then the map becomes popular (although its rigged to high heavens), and your masterpiece of work becomes known as the POS Rigged Map that no one likes but they still play it anyway. And all your hard work and effort goes right down the drain.
Report, edit, etc...Posted by nyczdigga on 2004-08-25 at 04:54:13
Protection is really important for the map maker. Examples the map maker want his map protected is 1)no more bullsh*it bnet people edit on 2)so people will have only one ver, and wont waste time on downloading other vers.
Report, edit, etc...Posted by Revelade on 2004-08-25 at 06:48:28
Just because your map goes unprotected on bnet does not mean it will automatically get edited, changed and whatnot. I understand people have concerns of the risk of open maps, but seriously bnet is not out to get you. I don't really see the point of protecting my maps because I have yet to see any of my open maps edited and I leave all my maps openable, because that's how I started mapping. People are pretty much paranoid. Bnet players are people, they aren't animals as many would assume. The only real reason I would protect is to compress the map size. This paranoid thought is plain ridiculous. If Blizzard didn't add a protection method, I can live with it because that's HOW IT WAS ORIGINALLY.
Report, edit, etc...Posted by Golden-Fist on 2004-08-25 at 06:55:31
My friends got maps stolen

Most recent one is Poker
On East side there is this censored.gif named Swann who claims he made the maps
2 problems with that
1. GgG-M.k.russ. made that map not him
2. The map isnt finish so he cant really steal it =/

but still stealign maps is bad anyone who does that should DIE
Report, edit, etc...Posted by .Coko[CK] on 2004-08-25 at 07:25:40
I never protect any of my maps, i normally show them to people on websites like this, and therefore they know it was done by me, so if it appears different online, they know it was mine redone.

I am happy for people to view all my triggers and map abilities, thats how i learned!
Report, edit, etc...Posted by KiLLeR2001 on 2004-08-25 at 07:30:24
QUOTE(Revelade)
People are pretty much paranoid. Bnet players are people, they aren't animals as many would assume. The only real reason I would protect is to compress the map size. This paranoid thought is plain ridiculous. If Blizzard didn't add a protection method, I can live with it because that's HOW IT WAS ORIGINALLY.


Yes, I suppose you could call us paranoid... But lets take a look at it in my point of view...

Making maps is an art to me... Now what if I were to display a beautiful piece of art for the public to see, and someone comes from around the corner and barfs up a gallon of beef stew right on my project. That person would be your Battle.net player/new mapper. They just ruined my work and now my fine art is worth nothing. All that time, all that effort, gone within an instant like my time is worth nothing to them.

I understand that there is good people out there who just want to look at the triggers, which is cool... But there's way more newbie map makers who are just dying to dive into your map and change everything their little minds can think of to make it "COOLER".

[/rant]

I still <3 you Tidal tongue.gif
Report, edit, etc...Posted by SI on 2004-08-25 at 11:16:41
because others do not know of my plans
Report, edit, etc...Posted by ShadowSnipe4 on 2004-08-25 at 11:29:23
As somebody before me said it's okay if some newb mapmaker wants to just look, the problem is when they think "hey, why should I go through all the work to make a whole map when I can just change a few things in this one and say it's mine, I hate that. I used to play my maps on b.net open source but then they got changed and deformed so that when the masses on b.net played the edited version they just assumed that all the versions would be the same so they just ditct the whole map and never look at it again.
Report, edit, etc...Posted by .Coko[CK] on 2004-08-25 at 11:32:03
Free Source is possible for everything on Starcraft, if you are good at Hex editing then nothing can be done to stop it, because all these protection devices do is change some of the hex coding so it cannot be read with Editors, but can by the Engine.
Report, edit, etc...Posted by ShadowSnipe4 on 2004-08-25 at 11:43:04
QUOTE
Free Source is possible for everything on Starcraft, if you are good at Hex editing then nothing can be done to stop it, because all these protection devices do is change some of the hex coding so it cannot be read with Editors, but can by the Engine.

Yes but if someone's that knowledgeable in hex editor to do that and they want to use it on you map then theres nothing you can do about it...
Report, edit, etc...Posted by Mini Moose 2707 on 2004-08-25 at 12:44:43
There's many reasons. I dislike going on B.net to play one game and have to DL the map again every time you play it. I don't like people modifying the maps of others without giving credit to the original creators. Stupid people can get their hands on good maps and ruin the game, rig it, etc. Now, I'm not saying this happens to every map, but the maps get ruined far more than they get improved.
Report, edit, etc...Posted by Deathknight on 2004-08-25 at 12:59:07
It's because some censored.gif s will take YOUR work, change 'who made it', and claim that they made it all on their own.
Report, edit, etc...Posted by Felagund on 2004-08-25 at 13:22:45
For StarCraft 2, Blizzard should make an editor that adds a critical part to the map for in the map editor, but if you protect it then it deletes that part, so the game can still read it, but the editor can't. Then they'll rig it so if people magically re-add that part, the file becomes corrupted or something wink.gif
Report, edit, etc...Posted by mobomojo on 2004-08-25 at 13:31:32
Its quite simple why people protect their maps: they put time and quality into their works. Naturally, they wouldnt want someone to x] steal their map, x] change their map around, x] or rig their map. Theres a few more reasons why other people should be kept out.

Now, Im not completely opposed to this open-source idea, just that it should be severely limited. Maybe in the future, protected maps can be read only, and have an option of what the creator allows you to see, like certain triggers and such
Report, edit, etc...Posted by feiteng on 2004-08-25 at 15:22:20
QUOTE
For StarCraft 2, Blizzard should make an editor that adds a critical part to the map for in the map editor, but if you protect it then it deletes that part, so the game can still read it, but the editor can't. Then they'll rig it so if people magically re-add that part, the file becomes corrupted or something

I don't think blizzard wants to support map protection, warcraft 3 didn't support it.
Report, edit, etc...Posted by Kow on 2004-08-25 at 15:49:26
I dont see why not to support it...
Report, edit, etc...Posted by MindArchon on 2004-08-25 at 16:11:09
I was thinking about this the other day.

What if an editor such as SCMDraft could open up protected maps, but delete all the triggers, so only the terrain would be there. This would allow people to learn how to make 3d buildings etc.

An example of a map that got screwed over is the map "DBZ - All Sagas".

Thers.. perfect, gold, silver, bronze etc.. and they're all rigged.
Report, edit, etc...Posted by KiLLeR2001 on 2004-08-25 at 17:36:38
Or someone could make a program that would just allow the triggers to be extracted as a text file or something so that they can learn how it works...
Report, edit, etc...Posted by Revelade on 2004-08-25 at 17:58:20
QUOTE(KiLLeR2001 @ Aug 25 2004, 06:30 AM)
QUOTE(Revelade)
People are pretty much paranoid. Bnet players are people, they aren't animals as many would assume. The only real reason I would protect is to compress the map size. This paranoid thought is plain ridiculous. If Blizzard didn't add a protection method, I can live with it because that's HOW IT WAS ORIGINALLY.


Yes, I suppose you could call us paranoid... But lets take a look at it in my point of view...

Making maps is an art to me... Now what if I were to display a beautiful piece of art for the public to see, and someone comes from around the corner and barfs up a gallon of beef stew right on my project. That person would be your Battle.net player/new mapper. They just ruined my work and now my fine art is worth nothing. All that time, all that effort, gone within an instant like my time is worth nothing to them.

I understand that there is good people out there who just want to look at the triggers, which is cool... But there's way more newbie map makers who are just dying to dive into your map and change everything their little minds can think of to make it "COOLER".

[/rant]

I still <3 you Tidal tongue.gif

Grr... I'm not saying we should all open our maps, if you want them protected, good for you. I just want one statement to be clear: releasing an opened map does not guarantee it'll get changed. I leave my house open all the time and nobody has robbed me ever. (don't even try to killer, I still have my dogs wink.gif)

PS. Tidal ownz joo!

wink.gif
Report, edit, etc...Posted by KiLLeR2001 on 2004-08-25 at 18:10:15
QUOTE(Revelade @ Aug 25 2004, 04:58 PM)
I leave my house open all the time and nobody has robbed me ever. (don't even try to killer, I still have my dogs wink.gif)

PS. Tidal ownz joo!

wink.gif

That's because you don't live in the bad part of town. Try living in the ghetto with you're door open, I guarentee your TV will be gone within one day.

And the dogs will do nothing since they will be shot on sight.

biggrin.gif
Report, edit, etc...Posted by Revelade on 2004-08-25 at 18:12:35
QUOTE(KiLLeR2001 @ Aug 25 2004, 05:10 PM)
And the dogs will do nothing since they will be shot on sight.

biggrin.gif

That's where my cats come in.

happy.gif
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