Staredit Network

Staredit Network -> UMS Assistance -> Trying To Make Unit Die On Contact
Report, edit, etc...Posted by Carnorus on 2004-08-29 at 22:50:13
Ok, how would I make it so as soon as a certain unit touches or comes in close proximity with another unit, it dies? Is there a way I can get a location to stick a unit?
Report, edit, etc...Posted by x BakaPeter x on 2004-08-29 at 22:51:35
always

move location "location on unit" on "unit" owned by "player that has the unit" at anywhere
preservetrigger

always

kill all unit for "player you want to be killed" at "location on unit"
preservetrigger
Report, edit, etc...Posted by phatdiddy on 2004-08-29 at 22:54:45
Use the action move location, and presreve trigger. Like so:

CONDITIONS:
Always.
ACTIONS:
Move location 1 on unit owned by player 1 at anywhere.
Preserve Trigger.

Location 1 will constantly be centered on the unit you specify. Now if you want something to die when it comes into that location try something like this. Now I'm assuming you would only mean another persons units so just make the trigger owned by everyone but the person with location 1 on their unit. So basically everyone but player 1, for this example here.

CONDITIONS:
Current Player brings at least 1 any unit to location 1.
ACTIONS:
Kill all unit for current player at location 1.
Preserve trigger.
Report, edit, etc...Posted by Vindexus on 2004-08-29 at 22:55:03
QUOTE
Players
- Humans
Conditions
- Current player commands at least 1 Marine
Actions
- Center location 1 Marine on Marine owned by current player
- Preserve Trigger


QUOTE
Players
- Humans
Conditions
- P8 brings at least 1 men to 1 Marine
- Current player brings at least 1 Marine to 1 Marine
Actions
- Kill 1 Marine at 1 Marine for current player


Edit: NOOO, beat to it
Report, edit, etc...Posted by .Coko[CK] on 2004-08-30 at 07:31:53
The problem will lay if you have many Marines, and you want the other units killed, therefore edit it a little, so that it is cented on YOUR unit, and if the enemy brings a unit to it, it will kill YOUR man. Just swap it around a little.
Report, edit, etc...Posted by feiteng on 2004-09-01 at 00:19:22
Hyper triggers would help a lot as well, they speed the moving of the location as well as the killing giving you an overall better effect.
Report, edit, etc...Posted by LegacyWeapon on 2004-09-01 at 17:43:42
zergling dies on contact with the dark archon. see trigger
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